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Gameplay logic
Boris Stock edited this page Jan 31, 2023
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- One gameplay session will last 20-30 minutes
- While the time passes, different waves of enemy forces will attack the players position
- With every new wave the strength and type of enemy forces will increase
- While the time passes, the player will get upgrade options for their defense systems
- With increasing progress new defense systems will be available for the player
- After every wave of enemy attacks the player will gain new research points to invest in upgrade research
- The locations where defense systems can be placed are strictly defined (the player can not freely place a turret anywhere on the terrain, only on certain locations / slots)
- Existing defense systems can be dismantled to use the location for another system
- The gameplay session is won if the end of the session is reached and the player has at least one defense system left
- The gameplay session is lost if all defense systems of the player are destroyed
- Existing defense systems can be repaired while they are not firing at enemies
- Place the right turrets and traps at the right locations (long range weapons can be positioned further away while a flamethrower should be close to the road where it can hit the enemies)
- Keep track of using special actions / skills of your machines when they are available and their cool down / charge period has passed
- Do not forget to upgrade your turrets and traps as their upgrade options get unlocked
- Invest gained research points in the right research projects of your engineers
- Use the time between attacks to repair your defense systems