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Dev Test: Friction 1.6.0-dev.28 #868
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I was told by KP that we are ready to test, so I made |
I updated the dev version to dev.28 to include audio ducking between voicing and sound from phetsims/tambo#172. |
Since we were asked to test launched studio customizations with a screen reader I wanted to point out phetsims/friction#286 (comment). This issue is currently closed and wasn't sure if it should be reopened. |
When testing with NVDA, exiting a dialog (using esc or when focus is on the 'x') causes the first sentences of the sim description to be uttered--"Friction is an interactive sim. It changes as you play with it. It has a play area and a control." Is that normal or should I make an issue? |
I think an issue would be good to confirm |
Calling QA here |
Excellent. Thanks all. See RC in #886 |
Dev Test
Please let me know when this is ready to test and I will get you a fresh dev version for Friction
Simulation links
Test Matrix
Please include (non-screen reader) a11y testing in these records if applicable.
If PhET-iO is being tested:
If screen readers are being tested (This includes PhET-iO Testing as well as the base sim):
Features included
(fun!)
Focus and Special Instructions
This simulation is one of the first to be published with PhET-iO instrumentation and full description and voicing
implementations (if not the first). There is a lot that may be weird in that intersection space, but it would awesome to
know about all of it. With that in mind, please test the following items, and feel free to be creative with
description/voicing/sound features as they pertain to this PhET-iO sim.
For QA...
General features
What to Test
PhET-iO features
What to Test
sure the simulation loads without crashing or throwing errors.
Accessibility features
What to Test
Specific instructions can be found above.
Make sure the accessibility (a11y) feature that is being tested doesn't negatively affect the sim in any way. Here is a list of features that may be supported in this test:
Test all possible forms of input.
Screen Readers
This sim may support screen readers. If you are unfamiliar with screen readers, please ask Katie to introduce you to
screen readers. If you simply need a refresher on screen readers, please consult the
QA Book, which should have
all of the information you need as well as a link to a screen reader tutorial made by Jesse. Otherwise, look over the
a11y view before opening the simulation. Once you've done that, open the simulation and make sure alerts and
descriptions work as intended.
Platforms and Screen Readers to Be Tested
Critical Screen Reader Information
We are tracking known screen reader bugs in
this Google Document. If you find a
screen reader bug, please check it against this list.
Keyboard Navigation
This sim supports keyboard navigation. Please make sure it works as intended on all platforms by itself and with a
screen reader.
Magnification
This sim supports magnification with pinch and drag gestures on touch screens, keyboard shortcuts, and mouse/wheel controls. Please test magnfication and make sure
it is working as intended and well with the use cases of the simulation. Due to the way screen readers handle user input, magnification is NOT expected to
work while using a screen reader so there is no need to test this case.
FAQs for QA Members
There are multiple tests in this issue... Which test should I do first?
Test in order! Test the first thing first, the second thing second, and so on.
How should I format my issue?
Here's a template for making issues:
Who should I assign?
We typically assign the developer who opened the issue in the QA repository.
My question isn't in here... What should I do?
You should:
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