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(PC-33066) feat(Achievements): hide locked badge title #7275
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J'ai refacto useAchievements pour que ca soit fait sans mutation de variable et j'ai rajouté quelques tests au passage |
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it('achivements are sorted by name', () => { |
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Quality Gate passedIssues Measures |
Quality Gate failedFailed conditions See analysis details on SonarQube Cloud Catch issues before they fail your Quality Gate with our IDE extension SonarQube for IDE |
* Achievement name is Badge non délboqué when not completed * Refacto * Use badge name from useAchievements * Add test for remainingAchievementsText * Refacto * Refacto tests * Refacto * Add tests for sorting * Refacto * Refacto * Remove achievement name in modal when achievement is not completed * Update snapshot * Remove description and update snapshot * Update snapshot
* Achievement name is Badge non délboqué when not completed * Refacto * Use badge name from useAchievements * Add test for remainingAchievementsText * Refacto * Refacto tests * Refacto * Add tests for sorting * Refacto * Refacto * Remove achievement name in modal when achievement is not completed * Update snapshot * Remove description and update snapshot * Update snapshot
* Achievement name is Badge non délboqué when not completed * Refacto * Use badge name from useAchievements * Add test for remainingAchievementsText * Refacto * Refacto tests * Refacto * Add tests for sorting * Refacto * Refacto * Remove achievement name in modal when achievement is not completed * Update snapshot * Remove description and update snapshot * Update snapshot
* Achievement name is Badge non délboqué when not completed * Refacto * Use badge name from useAchievements * Add test for remainingAchievementsText * Refacto * Refacto tests * Refacto * Add tests for sorting * Refacto * Refacto * Remove achievement name in modal when achievement is not completed * Update snapshot * Remove description and update snapshot * Update snapshot
* Achievement name is Badge non délboqué when not completed * Refacto * Use badge name from useAchievements * Add test for remainingAchievementsText * Refacto * Refacto tests * Refacto * Add tests for sorting * Refacto * Refacto * Remove achievement name in modal when achievement is not completed * Update snapshot * Remove description and update snapshot * Update snapshot
* Achievement name is Badge non délboqué when not completed * Refacto * Use badge name from useAchievements * Add test for remainingAchievementsText * Refacto * Refacto tests * Refacto * Add tests for sorting * Refacto * Refacto * Remove achievement name in modal when achievement is not completed * Update snapshot * Remove description and update snapshot * Update snapshot
* Achievement name is Badge non délboqué when not completed * Refacto * Use badge name from useAchievements * Add test for remainingAchievementsText * Refacto * Refacto tests * Refacto * Add tests for sorting * Refacto * Refacto * Remove achievement name in modal when achievement is not completed * Update snapshot * Remove description and update snapshot * Update snapshot
* Achievement name is Badge non délboqué when not completed * Refacto * Use badge name from useAchievements * Add test for remainingAchievementsText * Refacto * Refacto tests * Refacto * Add tests for sorting * Refacto * Refacto * Remove achievement name in modal when achievement is not completed * Update snapshot * Remove description and update snapshot * Update snapshot
* Achievement name is Badge non délboqué when not completed * Refacto * Use badge name from useAchievements * Add test for remainingAchievementsText * Refacto * Refacto tests * Refacto * Add tests for sorting * Refacto * Refacto * Remove achievement name in modal when achievement is not completed * Update snapshot * Remove description and update snapshot * Update snapshot
* Achievement name is Badge non délboqué when not completed * Refacto * Use badge name from useAchievements * Add test for remainingAchievementsText * Refacto * Refacto tests * Refacto * Add tests for sorting * Refacto * Refacto * Remove achievement name in modal when achievement is not completed * Update snapshot * Remove description and update snapshot * Update snapshot
* Achievement name is Badge non délboqué when not completed * Refacto * Use badge name from useAchievements * Add test for remainingAchievementsText * Refacto * Refacto tests * Refacto * Add tests for sorting * Refacto * Refacto * Remove achievement name in modal when achievement is not completed * Update snapshot * Remove description and update snapshot * Update snapshot
* Achievement name is Badge non délboqué when not completed * Refacto * Use badge name from useAchievements * Add test for remainingAchievementsText * Refacto * Refacto tests * Refacto * Add tests for sorting * Refacto * Refacto * Remove achievement name in modal when achievement is not completed * Update snapshot * Remove description and update snapshot * Update snapshot
* Achievement name is Badge non délboqué when not completed * Refacto * Use badge name from useAchievements * Add test for remainingAchievementsText * Refacto * Refacto tests * Refacto * Add tests for sorting * Refacto * Refacto * Remove achievement name in modal when achievement is not completed * Update snapshot * Remove description and update snapshot * Update snapshot
Link to JIRA ticket: https://passculture.atlassian.net/browse/PC-33066
Flakiness
If I had to re-run tests in the CI due to flakiness, I add the incident on Notion
Checklist
I have:
Screenshots
delete if no UI change
Best Practices
Click to expand
!
when you know that the value can’t benull
orundefined
).Test specific:
user
tofireEvent
.