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[benchmarking] Reset to genesis storage after each run (#5655)
The genesis state is currently partially provided via `OverlayedChanges`, but these changes are reset by the runtime after the first repetition, causing the second repitition to use an invalid genesis state. Changes: - Provide the genesis state as a `Storage` without any `OverlayedChanges` to make it work correctly with repetitions. - Add `--genesis-builder-preset` option to use different genesis preset names. - Improve error messages. --------- Signed-off-by: Oliver Tale-Yazdi <[email protected]> Co-authored-by: ggwpez <[email protected]> Co-authored-by: Bastian Köcher <[email protected]> Co-authored-by: Branislav Kontur <[email protected]>
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title: '[benchmarking] Reset to genesis storage after each run' | ||
doc: | ||
- audience: Runtime Dev | ||
description: |- | ||
The genesis state is currently partially provided via `OverlayedChanges`, but these changes are reset by the runtime after the first repetition, causing the second repitition to use an invalid genesis state. | ||
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Changes: | ||
- Provide the genesis state as a `Storage` without any `OverlayedChanges` to make it work correctly with repetitions. | ||
- Add `--genesis-builder-preset` option to use different genesis preset names. | ||
- Improve error messages. | ||
crates: | ||
- name: frame-benchmarking-cli | ||
bump: major | ||
- name: frame-benchmarking-pallet-pov | ||
bump: patch |
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