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mapgeneration

Map generation using Perlin Noise.

Examples

Screenshot 1 Screenshot 2

Features

  • Press right to change to generate a new map (this is slow since the default map size 800x800 is big).
  • Terrains are defined in "terrains.txt".
  • Generation parameters are defined in "mapconfig.txt".
  • Flood fill algorithm is used to identify islands.

Todo

  • Add cities and political divisions.

Authors

  • Pierre-André Gagnon - Initial work - pag4k

License

This project is licensed under the MIT License - see the LICENSE.md file for details.

Acknowledgments

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