Name | Type | Description | Notes |
---|---|---|---|
Id | string | Activity ID. | |
Times | ActivityTimes | ||
Template | ActivityTemplate |
func NewActivity(id string, times ActivityTimes, template ActivityTemplate, ) *Activity
NewActivity instantiates a new Activity object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewActivityWithDefaults() *Activity
NewActivityWithDefaults instantiates a new Activity object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *Activity) GetId() string
GetId returns the Id field if non-nil, zero value otherwise.
func (o *Activity) GetIdOk() (*string, bool)
GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Activity) SetId(v string)
SetId sets Id field to given value.
func (o *Activity) GetTimes() ActivityTimes
GetTimes returns the Times field if non-nil, zero value otherwise.
func (o *Activity) GetTimesOk() (*ActivityTimes, bool)
GetTimesOk returns a tuple with the Times field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Activity) SetTimes(v ActivityTimes)
SetTimes sets Times field to given value.
func (o *Activity) GetTemplate() ActivityTemplate
GetTemplate returns the Template field if non-nil, zero value otherwise.
func (o *Activity) GetTemplateOk() (*ActivityTemplate, bool)
GetTemplateOk returns a tuple with the Template field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Activity) SetTemplate(v ActivityTemplate)
SetTemplate sets Template field to given value.