Name | Type | Description | Notes |
---|---|---|---|
Message | string | Activity description. | |
Variables | Pointer to map[string]interface{} | Activity description variables. | [optional] |
func NewActivityTemplate(message string, ) *ActivityTemplate
NewActivityTemplate instantiates a new ActivityTemplate object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewActivityTemplateWithDefaults() *ActivityTemplate
NewActivityTemplateWithDefaults instantiates a new ActivityTemplate object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *ActivityTemplate) GetMessage() string
GetMessage returns the Message field if non-nil, zero value otherwise.
func (o *ActivityTemplate) GetMessageOk() (*string, bool)
GetMessageOk returns a tuple with the Message field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ActivityTemplate) SetMessage(v string)
SetMessage sets Message field to given value.
func (o *ActivityTemplate) GetVariables() map[string]interface{}
GetVariables returns the Variables field if non-nil, zero value otherwise.
func (o *ActivityTemplate) GetVariablesOk() (*map[string]interface{}, bool)
GetVariablesOk returns a tuple with the Variables field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ActivityTemplate) SetVariables(v map[string]interface{})
SetVariables sets Variables field to given value.
func (o *ActivityTemplate) HasVariables() bool
HasVariables returns a boolean if a field has been set.