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Add ALL missing monsters #4342

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44 changes: 44 additions & 0 deletions data/monster/monsters/1st_mate_ratticus.xml
Original file line number Diff line number Diff line change
@@ -0,0 +1,44 @@
<?xml version="1.0" encoding="utf-8"?>
<monster name="1St Mate Ratticus" nameDescription="1st Mate Ratticus" race="blood" experience="0" speed="0" manacost="0">
<health now="0" max="0" />
<look type="0" head="0" body="0" legs="0" feet="0" addons="0" mount="0" corpse="0" />
<targetchange interval="2000" chance="0" />
<flags>
<flag attackable="1" />
<flag hostile="1" />
<flag summonable="0" />
<flag convinceable="0" />
<flag illusionable="0" />
<flag isboss="0" />
<flag ignorespawnblock="0" />
<flag pushable="0" />
<flag canpushitems="0" />
<flag canpushcreatures="0" />
<flag staticattack="90" />
<flag targetdistance="1" />
<flag healthhidden="0" />
<flag canwalkonenergy="0" />
<flag canwalkonfire="0" />
<flag canwalkonpoison="0" />
</flags>
<immunities>
<immunity paralyze="1" />
<immunity outfit="0" />
<immunity invisible="1" />
<immunity drunk="1" />
<immunity bleed="0" />
</immunities>
<elements>
<element physicalPercent="0" />
<element energyPercent="0" />
<element earthPercent="0" />
<element firePercent="0" />
<element lifedrainPercent="0" />
<element manadrainPercent="0" />
<element drownPercent="0" />
<element icePercent="0" />
<element holyPercent="0" />
<element deathPercent="0" />
</elements>
<defenses armor="10" defense="5" />
</monster>
44 changes: 44 additions & 0 deletions data/monster/monsters/a_greedy_eye.xml
Original file line number Diff line number Diff line change
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<?xml version="1.0" encoding="utf-8"?>
<monster name="A Greedy Eye" nameDescription="a greedy eye" race="blood" experience="0" speed="78" manacost="0">
<health now="0" max="0" />
<look type="0" head="0" body="0" legs="0" feet="0" addons="0" mount="0" corpse="0" />
<targetchange interval="2000" chance="0" />
<flags>
<flag attackable="1" />
<flag hostile="1" />
<flag summonable="0" />
<flag convinceable="0" />
<flag illusionable="0" />
<flag isboss="0" />
<flag ignorespawnblock="1" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag staticattack="90" />
<flag targetdistance="1" />
<flag healthhidden="0" />
<flag canwalkonenergy="1" />
<flag canwalkonfire="1" />
<flag canwalkonpoison="1" />
</flags>
<immunities>
<immunity paralyze="1" />
<immunity outfit="0" />
<immunity invisible="1" />
<immunity drunk="1" />
<immunity bleed="0" />
</immunities>
<elements>
<element physicalPercent="100" />
<element energyPercent="100" />
<element earthPercent="100" />
<element firePercent="100" />
<element lifedrainPercent="0" />
<element manadrainPercent="0" />
<element drownPercent="0" />
<element icePercent="100" />
<element holyPercent="100" />
<element deathPercent="100" />
</elements>
<defenses armor="10" defense="5" />
</monster>
44 changes: 44 additions & 0 deletions data/monster/monsters/a_weak_spot.xml
Original file line number Diff line number Diff line change
@@ -0,0 +1,44 @@
<?xml version="1.0" encoding="utf-8"?>
<monster name="A Weak Spot" nameDescription="a Weak Spot" race="blood" experience="0" speed="0" manacost="0">
<health now="0" max="0" />
<look type="0" head="0" body="0" legs="0" feet="0" addons="0" mount="0" corpse="0" />
<targetchange interval="2000" chance="0" />
<flags>
<flag attackable="1" />
<flag hostile="1" />
<flag summonable="0" />
<flag convinceable="0" />
<flag illusionable="0" />
<flag isboss="0" />
<flag ignorespawnblock="0" />
<flag pushable="0" />
<flag canpushitems="0" />
<flag canpushcreatures="0" />
<flag staticattack="90" />
<flag targetdistance="1" />
<flag healthhidden="0" />
<flag canwalkonenergy="0" />
<flag canwalkonfire="0" />
<flag canwalkonpoison="0" />
</flags>
<immunities>
<immunity paralyze="1" />
<immunity outfit="0" />
<immunity invisible="1" />
<immunity drunk="1" />
<immunity bleed="0" />
</immunities>
<elements>
<element physicalPercent="0" />
<element energyPercent="0" />
<element earthPercent="0" />
<element firePercent="0" />
<element lifedrainPercent="0" />
<element manadrainPercent="0" />
<element drownPercent="0" />
<element icePercent="0" />
<element holyPercent="0" />
<element deathPercent="0" />
</elements>
<defenses armor="10" defense="5" />
</monster>
57 changes: 57 additions & 0 deletions data/monster/monsters/abominable_servant.xml
Original file line number Diff line number Diff line change
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<?xml version="1.0" encoding="utf-8"?>
<monster name="Abominable_Servant" nameDescription="" race="blood" experience="0" speed="0" manacost="0">
<health now="0" max="0" />
<look type="0" head="0" body="0" legs="0" feet="0" addons="0" mount="0" corpse="0" />
<targetchange interval="2000" chance="0" />
<flags>
<flag attackable="1" />
<flag hostile="1" />
<flag summonable="0" />
<flag convinceable="0" />
<flag illusionable="0" />
<flag isboss="0" />
<flag ignorespawnblock="0" />
<flag pushable="0" />
<flag canpushitems="0" />
<flag canpushcreatures="0" />
<flag staticattack="90" />
<flag targetdistance="1" />
<flag healthhidden="0" />
<flag canwalkonenergy="0" />
<flag canwalkonfire="0" />
<flag canwalkonpoison="0" />
</flags>
<immunities>
<immunity paralyze="1" />
<immunity outfit="0" />
<immunity invisible="1" />
<immunity drunk="1" />
<immunity bleed="0" />
</immunities>
<elements>
<element physicalPercent="0" />
<element energyPercent="0" />
<element earthPercent="0" />
<element firePercent="0" />
<element lifedrainPercent="0" />
<element manadrainPercent="0" />
<element drownPercent="0" />
<element icePercent="0" />
<element holyPercent="0" />
<element deathPercent="0" />
</elements>
<attacks>
<attack name="melee" interval="2000" chance="100" min="0" max="-811" />
<attack name="earth" interval="2000" chance="15" min="-145" max="-307" range="7" radius="1" target="1">
<attribute key="shootEffect" value="poison" />
<attribute key="areaEffect" value="greenbubble" />
</attack>
<attack name="manadrain" interval="2000" chance="15" min="-328" max="-650" radius="3" target="0">
<attribute key="areaEffect" value="electricalspark" />
</attack>
<attack name="drunk" interval="2000" chance="15" drunkenness="50" duration="15000" radius="3" target="0">
<attribute key="areaEffect" value="greenspark" />
</attack>
</attacks>
<defenses armor="10" defense="5" />
</monster>
62 changes: 62 additions & 0 deletions data/monster/monsters/abominable_spawn.xml
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<?xml version="1.0" encoding="utf-8"?>
<monster name="Abominable Spawn" nameDescription="an abominable spawn" race="blood" experience="0" speed="0" manacost="0">
<health now="0" max="0" />
<look type="0" head="0" body="0" legs="0" feet="0" addons="0" mount="0" corpse="0" />
<targetchange interval="2000" chance="0" />
<flags>
<flag attackable="1" />
<flag hostile="1" />
<flag summonable="0" />
<flag convinceable="0" />
<flag illusionable="0" />
<flag isboss="0" />
<flag ignorespawnblock="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag staticattack="90" />
<flag targetdistance="1" />
<flag healthhidden="0" />
<flag canwalkonenergy="1" />
<flag canwalkonfire="1" />
<flag canwalkonpoison="1" />
</flags>
<immunities>
<immunity paralyze="1" />
<immunity outfit="0" />
<immunity invisible="1" />
<immunity drunk="1" />
<immunity bleed="0" />
</immunities>
<elements>
<element physicalPercent="0" />
<element energyPercent="10" />
<element earthPercent="100" />
<element firePercent="-10" />
<element lifedrainPercent="0" />
<element manadrainPercent="0" />
<element drownPercent="0" />
<element icePercent="20" />
<element holyPercent="0" />
<element deathPercent="0" />
</elements>
<attacks>
<attack name="melee" interval="2000" chance="100" min="0" max="-1000" poison="508" />
<attack name="lifedrain" interval="2000" chance="15" min="-600" max="-900" range="2" radius="1" target="1">
<attribute key="shootEffect" value="poison" />
<attribute key="areaEffect" value="redspark" />
</attack>
<attack name="physical" interval="2000" chance="15" min="-1300" max="-1500" length="8" spread="3">
<attribute key="areaEffect" value="groundshaker" />
</attack>
<attack name="earth" interval="2000" chance="15" min="-600" max="-800" radius="3" target="0">
<attribute key="areaEffect" value="poison" />
</attack>
<attack name="physical" interval="2000" chance="15" min="-600" max="-800" radius="3" target="0">
<attribute key="areaEffect" value="greenspark" />
</attack>
</attacks>
<defenses armor="10" defense="5">
<defense name="healing" interval="2000" chance="20" min="50000" max="200000" />
</defenses>
</monster>
55 changes: 55 additions & 0 deletions data/monster/monsters/abomination_cultist.xml
Original file line number Diff line number Diff line change
@@ -0,0 +1,55 @@
<?xml version="1.0" encoding="utf-8"?>
<monster name="Abomination_Cultist" nameDescription="" race="blood" experience="0" speed="0" manacost="0">
<health now="0" max="0" />
<look type="0" head="0" body="0" legs="0" feet="0" addons="0" mount="0" corpse="0" />
<targetchange interval="2000" chance="0" />
<flags>
<flag attackable="1" />
<flag hostile="1" />
<flag summonable="0" />
<flag convinceable="0" />
<flag illusionable="0" />
<flag isboss="0" />
<flag ignorespawnblock="0" />
<flag pushable="0" />
<flag canpushitems="0" />
<flag canpushcreatures="0" />
<flag staticattack="90" />
<flag targetdistance="1" />
<flag healthhidden="0" />
<flag canwalkonenergy="0" />
<flag canwalkonfire="0" />
<flag canwalkonpoison="0" />
</flags>
<immunities>
<immunity paralyze="1" />
<immunity outfit="0" />
<immunity invisible="1" />
<immunity drunk="1" />
<immunity bleed="0" />
</immunities>
<elements>
<element physicalPercent="0" />
<element energyPercent="0" />
<element earthPercent="0" />
<element firePercent="0" />
<element lifedrainPercent="0" />
<element manadrainPercent="0" />
<element drownPercent="0" />
<element icePercent="0" />
<element holyPercent="0" />
<element deathPercent="0" />
</elements>
<attacks>
<attack name="melee" interval="2000" chance="100" min="0" max="-456" />
<attack name="earth" interval="2000" chance="15" min="-386" max="-464" length="3" spread="1">
<attribute key="areaEffect" value="poison" />
</attack>
</attacks>
<defenses armor="10" defense="5" />
<voices interval="5000" chance="10">
<voice sentence="Praise the abomination!" yell="false" />
<voice sentence="Devour us oh mighty one!" yell="false" />
<voice sentence="DEVOUR ME! AHHHH!" yell="false" />
</voices>
</monster>
64 changes: 64 additions & 0 deletions data/monster/monsters/acolyte_of_darkness.xml
Original file line number Diff line number Diff line change
@@ -0,0 +1,64 @@
<?xml version="1.0" encoding="utf-8"?>
<monster name="Acolyte Of Darkness" nameDescription="an acolyte of darkness" race="blood" experience="200" speed="180" manacost="0">
<health now="325" max="325" />
<look type="9" head="0" body="0" legs="0" feet="0" addons="0" mount="0" corpse="0" />
<targetchange interval="2000" chance="0" />
<flags>
<flag attackable="1" />
<flag hostile="1" />
<flag summonable="0" />
<flag convinceable="0" />
<flag illusionable="0" />
<flag isboss="0" />
<flag ignorespawnblock="0" />
<flag pushable="0" />
<flag canpushitems="0" />
<flag canpushcreatures="0" />
<flag staticattack="90" />
<flag targetdistance="1" />
<flag healthhidden="0" />
<flag canwalkonenergy="0" />
<flag canwalkonfire="1" />
<flag canwalkonpoison="1" />
</flags>
<immunities>
<immunity paralyze="1" />
<immunity outfit="0" />
<immunity invisible="1" />
<immunity drunk="1" />
<immunity bleed="0" />
</immunities>
<elements>
<element physicalPercent="0" />
<element energyPercent="0" />
<element earthPercent="100" />
<element firePercent="100" />
<element lifedrainPercent="0" />
<element manadrainPercent="0" />
<element drownPercent="0" />
<element icePercent="0" />
<element holyPercent="-25" />
<element deathPercent="100" />
</elements>
<attacks>
<attack name="melee" interval="2000" chance="100" min="0" max="-120" />
<attack name="death" interval="2000" chance="15" min="-25" max="-30" range="3" radius="1" target="1">
<attribute key="shootEffect" value="death" />
<attribute key="areaEffect" value="smallclouds" />
</attack>
<attack name="death" interval="2000" chance="15" min="-5" max="-15" radius="3" target="0">
<attribute key="areaEffect" value="mortarea" />
</attack>
</attacks>
<defenses armor="19" defense="19">
<defense name="healing" interval="2000" chance="20" min="32" max="81" />
</defenses>
<voices interval="5000" chance="10">
<voice sentence="Mine is the power of the night!" yell="false" />
<voice sentence="You can not hope to stop us all!" yell="false" />
<voice sentence="The power of darkness is with me!" yell="false" />
</voices>
<loot>
<item id="10531" name="midnight shard" chance="1333" />
</loot>
</monster>
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