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Storing coordinates as scaled projected units means that it is necessary to scale differently for different projection, leading to bugs like #121 and untested code in #357
Instead, we should store unprojected WGS84 units as they are in the OSM file.
The text was updated successfully, but these errors were encountered:
The plan is to use libosmium. iirc, this is fixed precision and internally uses 64 bits to store the location. This says nothing about if it can do floating point math, which shouldn't be a problem.
Storing coordinates as scaled projected units means that it is necessary to scale differently for different projection, leading to bugs like #121 and untested code in #357
Instead, we should store unprojected WGS84 units as they are in the OSM file.
The text was updated successfully, but these errors were encountered: