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Hi,
the dimension is always fixed to D=4-2*ep because it is hard-coded in
Package-X this way.
Am 05.12.24 um 11:29 schrieb gp4895:
… Hi,
I am wondering what convention is used for D when evaluating integrals
using PaXEvaluate and how this can be changed. Specifically I would like
to use D=4+2EpsilonIR and D=4+2EpsilonUV when using PaXEvaluateUVIRSplit.
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Hi,
I am wondering what convention is used for D when evaluating integrals using PaXEvaluate and how this can be changed. Specifically I would like to use D=4+2EpsilonIR and D=4+2EpsilonUV when using PaXEvaluateUVIRSplit.
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