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`snprintf()` is meant to protect against buffer overflows, but operating on the buffer using its return value, possibly by calling it again, can cause a buffer overflow, because it will return how many characters it would have written if it had enough space even when it did not. In a number of places, we repeatedly call snprintf() by successively incrementing a buffer offset and decrementing a buffer length, by its return value. This is a potentially unsafe usage of `snprintf()` whenever the buffer length is reached. CodeQL complained about this. To fix this, we introduce `kmem_scnprintf()`, which will return 0 when the buffer is zero or the number of written characters, minus 1 to exclude the NULL character, when the buffer was too small. In all other cases, it behaves like snprintf(). The name is inspired by the Linux and XNU kernels' `scnprintf()`. The implementation was written before I thought to look at `scnprintf()` and had a good name for it, but it turned out to have identical semantics to the Linux kernel version. That lead to the name, `kmem_scnprintf()`. CodeQL only catches this issue in loops, so repeated use of snprintf() outside of a loop was not caught. As a result, a thorough audit of the codebase was done to examine all instances of `snprintf()` usage for potential problems and a few were caught. Fixes for them are included in this patch. Unfortunately, ZED is one of the places where `snprintf()` is potentially used incorrectly. Since using `kmem_scnprintf()` in it would require changing how it is linked, we modify its usage to make it safe, no matter what buffer length is used. Signed-off-by: Richard Yao <[email protected]>
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