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Releases: opentk/GLWpfControl

5.0.0-pre.1

31 Oct 21:44
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5.0.0-pre.1 Pre-release
Pre-release

GLWpfControl compatible with OpenTK 5.0.0-pre.12.

4.3.3

31 Oct 20:26
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Fix crashes related to Dispose and unloading of the control in general. (@Krugpelke, @NogginBops, @timsol, @4nonym0us)
Fixed issue where GLWpfControl.Framebuffer property stopped working. (@insel-maz, @NogginBops)
Hopefully fixed a few crashes related to MSAA not being supported. (@NogginBops)
Added GLWpfControl.SupportsMSAA property to check if MSAA will be supported. (@NogginBops)

4.3.2

08 Aug 16:24
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Fixed AccessViolationException when disposing GLWpfControl. (@NogginBops)
Fixed issue where GLWpfControl would not work on integrated graphics cards.
The current fix doesn't support using MSAA on these graphics cards and will throw a COMException. This is something we want to fix or be able to detect in the future. (@NogginBops)
Fixed issue where resizing control would leak GL objects due to wrong deletion order. (@NogginBops)

4.3.1

30 May 18:59
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Hotfix release to fix context handling in 4.3.0.
Added documentation comments about OpenGL context handling. (@NogginBops)
Fixed issue where when multiple GLWpfControls only the last initialized controls OpenGL context would be current. (@NogginBops)

4.3.0

30 May 18:22
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Made each GLWpfControl have it's own OpenGL context allowing different controls to have different context settings. (@NogginBops)
Enabled multisample anti-aliasing though GLWpfControlSettings.Samples. (@NogginBops)
Implemented IDisposable for GLWpfControl that allows native DirectX and OpenGL resources to be freed. (@NogginBops)
Made GLWpfControl have Focusable be true by default, solving a lot of the keyboard input event issues. (@NogginBops)
Deprecated GLWpfControlSettings.GraphicsContextFlags in favor of GLWpfControlSettings.ContextFlags. (@NogginBops)
Deprecated GLWpfControlSettings.GraphicsProfile in favor of GLWpfControlSettings.Profile. (@NogginBops)
Added GLWpfControlSettings.SharedContext to allow context sharing. (@NogginBops)
Deprecated GLWpfControl.CanInvokeOnHandledEvents and GLWpfControl.RegisterToEventsDirectly, updated readme to reflect this. (@NogginBops)
Fixed rounding issues related to DPI scaling. (@NogginBops, @5E-324)
Updated to depend on OpenTK 4.8.2. (@NogginBops, @softwareantics)
Fixed memory leak where DirectX resouces would never be freed. (@NogginBops)

4.2.3

15 Feb 15:07
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Fix event issue, use RegisterToEventsDirectly and CanInvokeOnHandledEvents to customize event registering/handling. (@softwareantics)
Internal cleanup that fixed issue where setting RenderContinuously = false caused an extra call to render. (@francotiveron)

4.2.2

20 Jun 21:46
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Fix issue where 4.2.1 was only compatible with netcoreapp3.1-windows and nothing else.

4.2.1

19 Jun 16:24
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Fix broken nuget package in 4.2.0.

4.2.0

18 Jun 15:50
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Add ability to make the control transparent by setting GLWpfControlSettings.TransparentBackground to true. (@luiscuenca)
Change the dependency on OpenTK to be >= 4.3.0 < 5.0.0. (@NogginBops)
Add ability to pass a custom IBindingsContext in GLWpfControlSettings. (@Kaktusbot)
Add stencil buffer to the framebuffer. (@Svabik)
Fixed issue where remote desktop would fail due to having to use a software implementation of OpenGL.
Fixed so that KeyDownEvent and KeyUpEvent properly work in the control. (@BBoldenow)

4.1.0

24 Feb 11:43
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Adds non-reloading tab control