fix: prevent player corpses from being removed during tile cleaning #3205
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Description
This PR fixes an issue where player corpses were being removed during tile cleaning when a level door closes in the
onStepOut
movement. The fix ensures that corpses are preserved and not inadvertently deleted when players die, especially in cases where there is not enough room to move the player corpse to a valid position.Behaviour
Actual
When a player dies in a level door area and there is not enough room to relocate their corpse, the corpse is removed during tile cleaning.
corpse-removed-door.mp4
Expected
When a player dies in a level door area and there is not enough room to relocate their corpse, the corpse should remain intact or relocated and not be deleted.
keep-corpse-when-die-level-door.mp4
Fixes #2226
Type of change
How Has This Been Tested
Test Configuration:
Checklist