fix: use loot modifiers correctly when creating loot #1310
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Container:createLootItem
now returns false when no loot was created (either by error or because we rolled a random that didn't add it). This was causing a warning to pop up on the monster callback. This was a harmless warning but we were missing logs when something actually went wrong (not enough space on the corpse or invalid itemID).This adds logs inside
createLootItem
and silences the spurious alerts above.