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improve: refactor of boosted creature function to avoid infinity loop #1107

Merged
merged 1 commit into from
May 20, 2023
Merged

improve: refactor of boosted creature function to avoid infinity loop #1107

merged 1 commit into from
May 20, 2023

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mehah
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@mehah mehah commented May 19, 2023

Description

this method has been refactored to avoid infinite loop and better readability.

Type of change

  • Bug fix (non-breaking change which fixes an issue)

Checklist

  • My code follows the style guidelines of this project
  • I have performed a self-review of my own code

@sonarqubecloud
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Kudos, SonarCloud Quality Gate passed!    Quality Gate passed

Bug A 0 Bugs
Vulnerability A 0 Vulnerabilities
Security Hotspot A 0 Security Hotspots
Code Smell A 5 Code Smells

0.0% 0.0% Coverage
0.0% 0.0% Duplication

@dudantas dudantas changed the title refect: Game::loadBoostedCreature improve: refactor of boosted creature function to avoid infinity loop May 20, 2023
@dudantas dudantas merged commit b8ccb7c into opentibiabr:main May 20, 2023
libergod referenced this pull request in libergod/canary_baiak May 31, 2023
@mehah mehah deleted the refect_game_loadBoostedCreature branch July 30, 2023 15:14
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3 participants