Swap out w8r/martinez clipper for mfogel/polygon-clipping #8309
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This is a drop in replacement that performs better and yields more correct results
see also rapideditor/location-conflation#20
I tested this locally by loading up some custom vector tile layers to make sure that cross-tile polygon unioning is still working.. These vector tile layers really stress test it!
Mapbox Streets
![Screen Shot 2021-01-21 at 11 22 29 AM](https://user-images.githubusercontent.com/38784/105381683-43e65280-5bdd-11eb-9983-87d6f5a9b04f.png)
Mapbox Terrain
![Screen Shot 2021-01-21 at 11 24 07 AM](https://user-images.githubusercontent.com/38784/105381736-519bd800-5bdd-11eb-84c7-d8d0a2ab1651.png)