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buildings crossing tile boundary not fully filled #124

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stleusc opened this issue Nov 4, 2014 · 1 comment
Open

buildings crossing tile boundary not fully filled #124

stleusc opened this issue Nov 4, 2014 · 1 comment
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@stleusc
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stleusc commented Nov 4, 2014

image

The building crosses a tile boundary. This happens with the version from a few days ago but also with the latest and greatest that fixed the other artifacts.
Seems to be a different issue....

@hjanetzek
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This is caused by the tile clipper which may introduce duplicate points which the tessellator cannot handle properly. One could disable clipping for buildings in MapDatabase... or fix the clipper :)

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