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Releases: onlypuppy7/nSMM

1.3.1a

28 May 23:52
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1.3.1a (29/05/24)

  • added auto-saving, saves every 1000 frames.

1.3.0a

22 Dec 12:13
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1.3.0a (22/12/23): The Castle Update I

  • added bowser! takes 5 hits to kill. can be hit with fireballs/shells and insta killed with a star
  • added exporting/importing player data! use the Legacy Data Extractor to get level data from old versions and use them in 1.3.0a and later!
  • added bowser's flames
  • made bouncing on multiple springs look less weird
  • optimised level tables
  • rewrote drawing code to reduce useless calculations
  • optimised icons by using clipRect instead of storing cropped images
  • adjustments made to hitboxes (slightly smaller to avoid strangeness)
  • fixed being immune to lava while being completely still
  • fixed weird interactions with fireballs and springs
  • fixed crash when touching ? orb while having star power
  • fixed going through blocks while crouching and autoscroll is active

1.2.3a

29 Sep 20:44
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1.2.3a (29/09/23):

  • added setting the game speed, set the speed from 0.25x to 2x by pressing menu anywhere but the editor

1.2.2a

31 Aug 11:46
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1.2.2a (31/08/23): The Mechanics Update I (Expanded)

  • added new exit type: teleport
  • added new blocks: brick (1-up), mystery box (multicoin), invisiblock (multicoin)
  • added entity respawning when going in pipe
  • added scrolling in tile groups (supports many more blocks!)
  • added many new decoration blocks: trees, bowser statues, night stars, underground skeletons, castle fences, toad, peach, underground mushrooms, arrows, arrow signs, castle posts
  • fixed being able to warp back into pipes midair
  • fixed being unable to correctly warp on the far left side of a scroll stop area

1.2.1a

27 Aug 21:15
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1.2.1a (27/08/23): The Mechanics Update I (Hotfix)

  • fixed camera showing areas meant to be offscreen (scroll stopped) when warping
  • added new stage modifier: showCeilingBlock. this duplicates the block visually above if it a ceiling block (hard block/ground block)
  • fixed being able to warp back into pipes midair
  • fixed clipping into walls after warping

1.1.0a

01 Jul 15:10
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1.1.0a (20/06/23): The Koopa Update I

  • added koopa paratroopas with many variations: green (jumping), red (vertical flying), red (horizontal flying), red (horizontal wavering flying) and red (stationary)
  • added more shell options: green slow moving shells and red fast moving shells that automatically move
  • added buzzy beetles and their shells
  • added highlighting platforms to show their path
  • added usage of hyphen "-" in level names... now finally "SMB 1-1" is a legal name... (level code version v7)
  • added showing level length on level lists
  • readded pausing while dead
  • fixed shells knocking themselves out on bricks and ? blocks
  • fixed weird layering for knocked out enemies
  • fixed weird scrolling stuff when dying and clearing
  • fixed crash that occurs while pressing "Close File" while nothing is open

0.7.0a

10 Sep 19:34
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note: this will be the last version posted to github for the time being

0.7.0a (10/09/22):

  • added editor, press 'e' to edit level. in an early state, but quite robust so far. just a gui is needed. see readme for controls. currently in place is: eyedropper tool, eraser, selecting areas, theme painting and more
  • improved level codes so that they fill areas that are blank
  • added night theme

0.6.4a

04 Sep 21:45
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0.6.4a (04/09/22):

  • added startup loading screen
  • added level start transition
  • added level load screen

0.6.3a

04 Sep 21:45
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0.6.3a (03/09/22):

  • added moving platforms!! working with all objects affected by gravity, with inherited velocity (they move with the platform)
  • fixed brick break particles not having a theme accurate colour palette
  • made jumping in a one block tall space look less weird
  • updated physics of most entities for moving platforms
  • press esc to cycle through 5 levels: demo stage, 1-1, 1-2, blank level and a debug stage
  • fixed multicoin blocks not replacing the block if camera has scrolled
  • rgb block selecter: cool
  • added some more pipe blocks: connectors and accurate tops for north, south, east and west
  • fixed bug where koopas would crash the game when falling into a pit
  • fixed bug where stars spawned from blocks at y level 8 or above would immediately despawn

0.6.2a

29 Aug 17:13
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0.6.2a (29/08/22):

  • added themes! certain blocks will change appearance when placed inside a designated theme zone. currently only underground is present
  • minor rendering optimisations