Releases: onlypuppy7/nSMM
Releases · onlypuppy7/nSMM
1.3.1a
1.3.0a
1.3.0a (22/12/23): The Castle Update I
- added bowser! takes 5 hits to kill. can be hit with fireballs/shells and insta killed with a star
- added exporting/importing player data! use the Legacy Data Extractor to get level data from old versions and use them in 1.3.0a and later!
- added bowser's flames
- made bouncing on multiple springs look less weird
- optimised level tables
- rewrote drawing code to reduce useless calculations
- optimised icons by using clipRect instead of storing cropped images
- adjustments made to hitboxes (slightly smaller to avoid strangeness)
- fixed being immune to lava while being completely still
- fixed weird interactions with fireballs and springs
- fixed crash when touching ? orb while having star power
- fixed going through blocks while crouching and autoscroll is active
1.2.3a
1.2.3a (29/09/23):
- added setting the game speed, set the speed from 0.25x to 2x by pressing menu anywhere but the editor
1.2.2a
1.2.2a (31/08/23): The Mechanics Update I (Expanded)
- added new exit type: teleport
- added new blocks: brick (1-up), mystery box (multicoin), invisiblock (multicoin)
- added entity respawning when going in pipe
- added scrolling in tile groups (supports many more blocks!)
- added many new decoration blocks: trees, bowser statues, night stars, underground skeletons, castle fences, toad, peach, underground mushrooms, arrows, arrow signs, castle posts
- fixed being able to warp back into pipes midair
- fixed being unable to correctly warp on the far left side of a scroll stop area
1.2.1a
1.2.1a (27/08/23): The Mechanics Update I (Hotfix)
- fixed camera showing areas meant to be offscreen (scroll stopped) when warping
- added new stage modifier: showCeilingBlock. this duplicates the block visually above if it a ceiling block (hard block/ground block)
- fixed being able to warp back into pipes midair
- fixed clipping into walls after warping
1.1.0a
1.1.0a (20/06/23): The Koopa Update I
- added koopa paratroopas with many variations: green (jumping), red (vertical flying), red (horizontal flying), red (horizontal wavering flying) and red (stationary)
- added more shell options: green slow moving shells and red fast moving shells that automatically move
- added buzzy beetles and their shells
- added highlighting platforms to show their path
- added usage of hyphen "-" in level names... now finally "SMB 1-1" is a legal name... (level code version v7)
- added showing level length on level lists
- readded pausing while dead
- fixed shells knocking themselves out on bricks and ? blocks
- fixed weird layering for knocked out enemies
- fixed weird scrolling stuff when dying and clearing
- fixed crash that occurs while pressing "Close File" while nothing is open
0.7.0a
note: this will be the last version posted to github for the time being
0.7.0a (10/09/22):
- added editor, press 'e' to edit level. in an early state, but quite robust so far. just a gui is needed. see readme for controls. currently in place is: eyedropper tool, eraser, selecting areas, theme painting and more
- improved level codes so that they fill areas that are blank
- added night theme
0.6.4a
0.6.4a (04/09/22):
- added startup loading screen
- added level start transition
- added level load screen
0.6.3a
0.6.3a (03/09/22):
- added moving platforms!! working with all objects affected by gravity, with inherited velocity (they move with the platform)
- fixed brick break particles not having a theme accurate colour palette
- made jumping in a one block tall space look less weird
- updated physics of most entities for moving platforms
- press esc to cycle through 5 levels: demo stage, 1-1, 1-2, blank level and a debug stage
- fixed multicoin blocks not replacing the block if camera has scrolled
- rgb block selecter: cool
- added some more pipe blocks: connectors and accurate tops for north, south, east and west
- fixed bug where koopas would crash the game when falling into a pit
- fixed bug where stars spawned from blocks at y level 8 or above would immediately despawn
0.6.2a
0.6.2a (29/08/22):
- added themes! certain blocks will change appearance when placed inside a designated theme zone. currently only underground is present
- minor rendering optimisations