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wav2c makes arrays out of sounds - useful for Arduino SMAPLER v2 (and for GameBoy Advance) etc

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wave2c, a WAV file to GBA C source converter

Translates audio binaries into AVR memory data.

Credits

Author: Ino Schlaucher [email protected]

Created: 2008-07-28

Copyright: 2008 Ino Schlaucher blushingboy.org

License: GPLv3 (upgrading previous version)

Based on an original piece of code by Mathieu Brethes.

Copyright (c) 2003 by Mathieu Brethes [email protected] thieumsweb.free.fr

This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA

How-To

  1. Use Audacity to create the file with the right settings: 8KHz, 8bit, mono. Do it with WAV export.
  2. Audacity will always leave a tail, making the file suck big time. Therefore trim it with: sox fifiu.wav fifiu-cut.wav trim 0 10000s
  3. Compile wav2c with usual make
  4. Export it to text with: ./wav2c fifiu-cut.wav fifiu.h sounddata

Links

Audacity: Free Audio Editor and Recorder

SoX: Sound Exchange

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wav2c makes arrays out of sounds - useful for Arduino SMAPLER v2 (and for GameBoy Advance) etc

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