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oliverbooth committed Aug 26, 2023
1 parent 9caa0ac commit 68968c1
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Showing 23 changed files with 23 additions and 23 deletions.
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using System;
using System;
using UnityEngine;
using X10D.Drawing;
using X10D.Unity.Drawing;
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2 changes: 1 addition & 1 deletion X10D.Unity.Tests/Assets/Tests/Drawing/Color32Tests.cs
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using System;
using System;
using NUnit.Framework;
using UnityEngine;
using X10D.Unity.Drawing;
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2 changes: 1 addition & 1 deletion X10D.Unity.Tests/Assets/Tests/Drawing/ColorTests.cs
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using System;
using System;
using NUnit.Framework;
using UnityEngine;
using X10D.Unity.Drawing;
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2 changes: 1 addition & 1 deletion X10D.Unity.Tests/Assets/Tests/Drawing/PointFTests.cs
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using System;
using System;
using System.Drawing;
using NUnit.Framework;
using X10D.Core;
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2 changes: 1 addition & 1 deletion X10D.Unity.Tests/Assets/Tests/Drawing/PointTests.cs
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using System;
using System;
using System.Drawing;
using NUnit.Framework;
using X10D.Unity.Drawing;
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2 changes: 1 addition & 1 deletion X10D.Unity.Tests/Assets/Tests/Drawing/RandomTests.cs
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#nullable enable
#nullable enable

using System;
using NUnit.Framework;
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2 changes: 1 addition & 1 deletion X10D.Unity.Tests/Assets/Tests/Drawing/RectIntTests.cs
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using NUnit.Framework;
using NUnit.Framework;
using UnityEngine;
using X10D.Unity.Drawing;
using Random = System.Random;
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2 changes: 1 addition & 1 deletion X10D.Unity.Tests/Assets/Tests/Drawing/RectTests.cs
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using NUnit.Framework;
using NUnit.Framework;
using UnityEngine;
using X10D.Core;
using X10D.Unity.Drawing;
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2 changes: 1 addition & 1 deletion X10D.Unity.Tests/Assets/Tests/Drawing/RectangleFTests.cs
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using System.Drawing;
using System.Drawing;
using NUnit.Framework;
using X10D.Core;
using X10D.Unity.Drawing;
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2 changes: 1 addition & 1 deletion X10D.Unity.Tests/Assets/Tests/Drawing/RectangleTests.cs
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using System.Drawing;
using System.Drawing;
using NUnit.Framework;
using X10D.Unity.Drawing;
using Random = System.Random;
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2 changes: 1 addition & 1 deletion X10D.Unity.Tests/Assets/Tests/Drawing/SizeFTests.cs
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using System;
using System;
using System.Drawing;
using NUnit.Framework;
using X10D.Core;
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2 changes: 1 addition & 1 deletion X10D.Unity.Tests/Assets/Tests/Drawing/SizeTests.cs
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using System;
using System;
using System.Drawing;
using NUnit.Framework;
using X10D.Unity.Drawing;
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2 changes: 1 addition & 1 deletion X10D.Unity.Tests/Assets/Tests/Numerics/QuaternionTests.cs
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using NUnit.Framework;
using NUnit.Framework;
using UnityEngine;
using X10D.Core;
using X10D.Unity.Numerics;
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2 changes: 1 addition & 1 deletion X10D.Unity.Tests/Assets/Tests/Numerics/RandomTests.cs
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#nullable enable
#nullable enable

using System;
using NUnit.Framework;
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2 changes: 1 addition & 1 deletion X10D.Unity.Tests/Assets/Tests/Numerics/Vector2IntTests.cs
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using NUnit.Framework;
using NUnit.Framework;
using UnityEngine;
using X10D.Unity.Numerics;
using Random = System.Random;
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2 changes: 1 addition & 1 deletion X10D.Unity.Tests/Assets/Tests/Numerics/Vector2Tests.cs
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using NUnit.Framework;
using NUnit.Framework;
using UnityEngine;
using X10D.Core;
using X10D.Unity.Numerics;
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2 changes: 1 addition & 1 deletion X10D.Unity.Tests/Assets/Tests/Numerics/Vector3IntTests.cs
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using NUnit.Framework;
using NUnit.Framework;
using UnityEngine;
using X10D.Unity.Numerics;

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2 changes: 1 addition & 1 deletion X10D.Unity.Tests/Assets/Tests/Numerics/Vector3Tests.cs
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using NUnit.Framework;
using NUnit.Framework;
using UnityEngine;
using X10D.Core;
using X10D.Unity.Numerics;
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2 changes: 1 addition & 1 deletion X10D.Unity.Tests/Assets/Tests/Numerics/Vector4Tests.cs
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using NUnit.Framework;
using NUnit.Framework;
using UnityEngine;
using X10D.Core;
using X10D.Unity.Numerics;
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2 changes: 1 addition & 1 deletion X10D.Unity.Tests/Assets/Tests/SingletonTests.cs
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using System.Collections;
using System.Collections;
using NUnit.Framework;
using UnityEngine;
using UnityEngine.TestTools;
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2 changes: 1 addition & 1 deletion X10D.Unity.Tests/Assets/Tests/TestBehaviour.cs
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namespace X10D.Unity.Tests
namespace X10D.Unity.Tests
{
internal sealed class TestBehaviour : Singleton<TestBehaviour>
{
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using System.Collections;
using System.Collections;
using UnityEngine;

namespace X10D.Unity.Tests
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2 changes: 1 addition & 1 deletion X10D.Unity.Tests/Assets/Tests/YieldInstructionTests.cs
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using System;
using System;
using System.Collections;
using NUnit.Framework;
using UnityEngine;
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