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Call cycle detection before qsearch()
This has the property of raising alpha before calling qsearch(), thus maybe giving some more cuts during qsearch(). The patch is equivalent to the use of cycle detection inside qsearch() at depth 0, but is in fact implemented by re-ordering code inside search(), which explains the [0..4] bounds in the following tests. STC (interrupted after 124250 games, with LLR=0.87): http://tests.stockfishchess.org/tests/view/5b1500bd0ebc5902a8b420bf LLR: 0.87 (-2.94,2.94) [0.00,4.00] Total: 124250 W: 24973 L: 24470 D: 74807 LTC: http://tests.stockfishchess.org/tests/view/5b1590eb0ebc5902a84dcd09 LLR: 2.96 (-2.94,2.94) [0.00,4.00] Total: 74234 W: 11098 L: 10733 D: 52403 Closes #1635 Bench: 4326784
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