Antistasi Mod 3.7.0
Version 3.7.0 - 18th August 2024
Changes from version 3.6.0 to 3.7.0
================ Major updates ================
#3371 Added Map Port of Mortain - 1.1 Update of the Spearhead 1944 CDLC
#3356 Updated SPE-IFA Templates - 1.1 Update of the Spearhead 1944 CDLC
================ Minor ================
- #3327 Reduced artillery/mortar ratio at high war tiers
- #3334 Added a tooltip for vehicle locktime
- #3335 Improve CUP and IFA plane turn rates when flown by AI
- #3343 Slowed down self-revive timeout when downed
- #3349 Created new classes for Antistasi AI units - Fixes ACE action blocking
- #3370 Added attributeMoreTrucks and IFV-only option to ground transport selection
- #3372 Made dive bomb runs less accurate against infantry targets
- #3377 Added flashlights to unit definitions (currently only SPE specific usage)
================ Template updates ================
- #3363 Removed CUP Cluster MLRS
================ Bugfixes ================
- #3320 Skip Time Improvements
- #3338 Fixed slow-server UI issue and incorrect licensing in arsenal limits
- #3359 Fixed issue where running destroyCity with CUP interiors could crash
- #3362 Disallowed sling-loading HQ objects
- #3364 Added workaround for Arma bug with CDLC detection and arma3.cfg mod loading method
- #3365 Small sell price rework
- #3367 Fixed support crew being provided for free and then refunded
- #3368 Fixed inability to rebuild non-outpost radio towers
- #3369 Added Ammobox Protection
- #3375 Replaced all uses of GETOUT waypoints
- #3381 Fixed SoldierGB inheritance chain for CBA XEH.
================ Groundwork ================
- #3333 Adjusted DoomMetal GUI Header and license
================ DISCLAIMER ================
Please note that this changelog may contain both spelling/grammatical errors and/or factual errors. Should any factual errors exist, we apologise but with the sheer number of changes made per version it can be easy to lose or mistake a change when writing up the changelog.