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3-4-1 changelog and version #3069

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Nov 26, 2023
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2 changes: 1 addition & 1 deletion A3A/addons/core/Includes/script_version.hpp
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
#define MAJOR 3
#define MINOR 4
#define PATCHLVL 0
#define PATCHLVL 1
#define BUILD 0
2 changes: 1 addition & 1 deletion README.md
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@

<p align="center">
<a href="https://github.com/official-antistasi-community/A3-Antistasi/releases/latest">
<img src="https://img.shields.io/badge/Latest_Version-3.4.0-blue.svg?style=flat-square" alt="Antistasi Version">
<img src="https://img.shields.io/badge/Latest_Version-3.4.1-blue.svg?style=flat-square" alt="Antistasi Version">
</a>
<a href="https://github.com/official-antistasi-community/A3-Antistasi/issues">
<img src="https://img.shields.io/github/issues/official-antistasi-community/A3-Antistasi?style=flat-square" alt="Issues">
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47 changes: 47 additions & 0 deletions changelog.rst
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Expand Up @@ -3,6 +3,53 @@ Changelog
==========


Version 3.4.1
===============

.. note::
26th November 2023

.. admonition:: Minor

* :issue:`3061` Added additional params options for the Friendly Fire Punishment System
* :issue:`3058` Updated default values of some parameters to give a better experience when starting a mission without any params adjustment

.. admonition:: Template updates

* :issue:`3018` Adds Kozlice 12G rebel equipment when Contact DLC is loaded

.. admonition:: Bugfixes

* :issue:`3068` Fixed magazine for RHS 2S1 Artillery which caused it simply not firing
* :issue:`3066` Fixed multiple minor template issues, mostly incorrect scopes, nothing critical
* :issue:`3064` Fixed multiple Assassination missions related issues where hints where not displayed correctly
* :issue:`3063` Fixed minor issues with multiple hints where titles where not displayed correclty
* :issue:`3059` Fixed revive system being disabled after a player was killed by damage when downed
* :issue:`3055` Added missing condition check on Vanilla CSAT templates leading to marksmen dlc content not being loaded
* :issue:`3051` Fixed multiple strings in regard to typos, wording and such
* :issue:`3041` Fixed SFIA faction name in relevant files
* :issue:`3044` Fixed units continuing revive attempts after their target was revived by someone else.
* :issue:`3043` Fixed issue with garrison spawning when no buildings are present which led to garrisons being broken/deleted
* :issue:`3042` Fixed issue where autoloading an old save with a newer version could break respawns
* :issue:`3031` Fixed patrol starting locations being too close to players by implementing min distance check

.. admonition:: Localization

* [Multiple PRs] - Multiple hundred new translations accumulative for all the supported languages

.. warning::

* Please note that this changelog may contain both spelling/grammatical errors and/or factual errors. Should any factual errors exist, we apologise but with the sheer number of changes made per version it can be easy to lose or mistake a change when writing up the changelog.

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-----

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Version 3.4.0
===============

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