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Fix HandleDamage event returning scriptHandlers when CAS plane is struck by bullets
What type of PR is this.
What have you changed and why?
Added a single nil line to the end of the HandleDamage EH to make sure the EH always returns Nothing, which is necessary for damage to be applied normally per https://community.bistudio.com/wiki/Arma_3:_Event_Handlers#HandleDamage
Please specify which Issue this PR Resolves.
closes #1938
Please verify the following and ensure all checks are completed.
Is further testing or are further changes required?
How can the changes be tested?
Steps:
Current behavior: CAS plane is undamaged by autocannon
Fixed behavior: CAS plane takes damage
Notes: