Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Bug]: Enemies can flip markers when overflying in helicopters #2145

Closed
jaj22 opened this issue Sep 26, 2021 · 0 comments · Fixed by #2148
Closed

[Bug]: Enemies can flip markers when overflying in helicopters #2145

jaj22 opened this issue Sep 26, 2021 · 0 comments · Fixed by #2148
Assignees
Labels
Bug Something isn't working Merge pending A PR is submitted
Milestone

Comments

@jaj22
Copy link

jaj22 commented Sep 26, 2021

Describe the bug

Zonecheck doesn't care where troops are as long as they're within the radius. This is a problem when they're still in air vehicles and they fly over the marker before landing. One heli + crew + squad can flip a marker with three players standing in the middle waiting with rocket launchers, for example.

Probably also be possible with wavedCA, although at least that doesn't count the aircrew. Haven't checked.

How to reproduce

N/A

Version

2.5.2 but old

Have you altered the code?

No

What i have changed

No response

Map

Doesn't matter

What server?

Community Server 1

Time bug occured (Server time/UTC)

No response

Mods

No response

Additional context

No response

@jaj22 jaj22 added the Bug Something isn't working label Sep 26, 2021
@jaj22 jaj22 added this to the 2.5.3 milestone Sep 26, 2021
@jaj22 jaj22 self-assigned this Sep 26, 2021
@jaj22 jaj22 added the Merge pending A PR is submitted label Oct 1, 2021
Bob-Murphy added a commit that referenced this issue Oct 2, 2021
### What type of PR is this.
1. [X] Bug
2. [ ] Change
3. [ ] Enhancement

### What have you changed and why?
Airborne troops, for example overflying in transport helis, counted towards flag recapture checks. This caused some very weird marker flips. This PR prevents airborne troops from counting towards the capture check.

wavedCA probably has a similar issue but it's harder to fix.

### Please specify which Issue this PR Resolves.
closes #2145

### Please verify the following and ensure all checks are completed.
1. [X] Have you loaded the mission in LAN host?
2. [ ] Have you loaded the mission on a dedicated server?

### Is further testing or are further changes required?
1. [X] No
2. [ ] Yes (Please provide further detail below.)
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Bug Something isn't working Merge pending A PR is submitted
Projects
None yet
Development

Successfully merging a pull request may close this issue.

1 participant