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flags & boats
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ante185 committed Mar 8, 2024
1 parent 1709722 commit 4ea35bd
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Showing 5 changed files with 10 additions and 10 deletions.
4 changes: 2 additions & 2 deletions A3A/addons/core/Templates/Templates/IFA/IFA_AI_ALLIES.sqf
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Expand Up @@ -6,7 +6,7 @@
["spawnMarkerName", "Allies Support Corridor"] call _fnc_saveToTemplate;

["flag", "Flag_FIA_F"] call _fnc_saveToTemplate;
["flagTexture", "\x\A3A\addons\core\Templates\Templates\IFA\flag_allies.paa"] call _fnc_saveToTemplate;
["flagTexture", "\x\A3A\addons\core\Pictures\Flags\ifa_allies.paa"] call _fnc_saveToTemplate;
["flagMarkerType", "a3a_flag_ALLIES"] call _fnc_saveToTemplate;

//////////////////////////
Expand Down Expand Up @@ -54,7 +54,7 @@ for "_i" from 1 to _tankRatio do { _tanks append _mediumTanks; };


["vehiclesTransportBoats", ["LIB_LCA"]] call _fnc_saveToTemplate;
["vehiclesGunBoats", ["LIB_LCM3_Armed"]] call _fnc_saveToTemplate;
["vehiclesGunBoats", ["LIB_LCI"]] call _fnc_saveToTemplate;
["vehiclesAmphibious", []] call _fnc_saveToTemplate;

["vehiclesPlanesCAS", ["LIB_P47","LIB_P47","LIB_RAF_P39"]] call _fnc_saveToTemplate; // Will be used with CAS script, must be defined in setPlaneLoadout. Needs fixed gun and either rockets or missiles
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8 changes: 4 additions & 4 deletions A3A/addons/core/Templates/Templates/IFA/IFA_AI_SOV.sqf
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Expand Up @@ -6,7 +6,7 @@
["spawnMarkerName", "Soviet Support Corridor"] call _fnc_saveToTemplate;

["flag", "Flag_FIA_F"] call _fnc_saveToTemplate;
["flagTexture", "\x\A3A\addons\core\Templates\Templates\IFA\flag_sov.paa"] call _fnc_saveToTemplate;
["flagTexture", "\x\A3A\addons\core\Pictures\Flags\ifa_sov.paa"] call _fnc_saveToTemplate;
["flagMarkerType", "a3a_flag_SOV"] call _fnc_saveToTemplate;

//////////////////////////
Expand All @@ -27,8 +27,8 @@
["vehiclesRepairTrucks", ["LIB_Zis6_Parm"]] call _fnc_saveToTemplate;
["vehiclesFuelTrucks", ["LIB_Zis5v_Fuel"]] call _fnc_saveToTemplate;
["vehiclesMedical", ["LIB_Zis5v_Med"]] call _fnc_saveToTemplate;
["vehiclesLightAPCs", ["LIB_SOV_M3_Halftrack", "LIB_Scout_M3_FFV"]] call _fnc_saveToTemplate; // armed, lightly armoured, with 6-8 passengers
["vehiclesAPCs", ["LIB_SOV_M3_Halftrack", "LIB_SdKfz251_captured_FFV"]] call _fnc_saveToTemplate; // armed with enclosed turret, armoured, with 6-8 passengers
["vehiclesLightAPCs", ["LIB_SOV_M3_Halftrack", "LIB_SOV_M3_Halftrack", "LIB_SdKfz251_captured_FFV"]] call _fnc_saveToTemplate; // armed, lightly armoured, with 6-8 passengers
["vehiclesAPCs", []] call _fnc_saveToTemplate; // armed with enclosed turret, armoured, with 6-8 passengers
["vehiclesIFVs", []] call _fnc_saveToTemplate; // capable of surviving multiple rockets, cannon armed, with 6-8 passengers
["vehiclesLightTanks", []] call _fnc_saveToTemplate;
["vehiclesTanks", [
Expand All @@ -39,7 +39,7 @@


["vehiclesTransportBoats", ["LIB_LCA"]] call _fnc_saveToTemplate;
["vehiclesGunBoats", ["LIB_LCM3_Armed"]] call _fnc_saveToTemplate;
["vehiclesGunBoats", ["LIB_LCI"]] call _fnc_saveToTemplate;
["vehiclesAmphibious", []] call _fnc_saveToTemplate;

["vehiclesPlanesCAS", ["LIB_Pe2"]] call _fnc_saveToTemplate; // Will be used with CAS script, must be defined in setPlaneLoadout. Needs fixed gun and either rockets or missiles
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2 changes: 1 addition & 1 deletion A3A/addons/core/Templates/Templates/IFA/IFA_AI_UK.sqf
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Expand Up @@ -54,7 +54,7 @@ for "_i" from 1 to _tankRatio do { _tanks append _mediumTanks; };


["vehiclesTransportBoats", ["LIB_LCA"]] call _fnc_saveToTemplate;
["vehiclesGunBoats", ["LIB_LCM3_Armed"]] call _fnc_saveToTemplate;
["vehiclesGunBoats", ["LIB_UK_LCI"]] call _fnc_saveToTemplate;
["vehiclesAmphibious", []] call _fnc_saveToTemplate;

["vehiclesPlanesCAS", ["LIB_RAF_P39"]] call _fnc_saveToTemplate; // Will be used with CAS script, must be defined in setPlaneLoadout. Needs fixed gun and either rockets or missiles
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2 changes: 1 addition & 1 deletion A3A/addons/core/Templates/Templates/IFA/IFA_AI_US.sqf
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Expand Up @@ -52,7 +52,7 @@ for "_i" from 1 to _tankRatio do { _tanks append _mediumTanks; };


["vehiclesTransportBoats", ["LIB_LCA"]] call _fnc_saveToTemplate;
["vehiclesGunBoats", ["LIB_LCM3_Armed"]] call _fnc_saveToTemplate;
["vehiclesGunBoats", ["LIB_LCI"]] call _fnc_saveToTemplate;
["vehiclesAmphibious", []] call _fnc_saveToTemplate;

["vehiclesPlanesCAS", ["LIB_P47","LIB_P47","LIB_US_P39"]] call _fnc_saveToTemplate; // Will be used with CAS script, must be defined in setPlaneLoadout. Needs fixed gun and either rockets or missiles
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4 changes: 2 additions & 2 deletions A3A/addons/core/Templates/Templates/IFA/IFA_AI_WEH.sqf
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Expand Up @@ -6,7 +6,7 @@
["spawnMarkerName", "Wehrmacht Support Corridor"] call _fnc_saveToTemplate;

["flag", "Flag_FIA_F"] call _fnc_saveToTemplate;
["flagTexture", "\x\A3A\addons\core\Templates\Templates\IFA\flag_weh.paa"] call _fnc_saveToTemplate;
["flagTexture", "\x\A3A\addons\core\Pictures\Flags\ifa_weh.paa"] call _fnc_saveToTemplate;
["flagMarkerType", "a3a_flag_WEH"] call _fnc_saveToTemplate;

//////////////////////////
Expand Down Expand Up @@ -61,7 +61,7 @@ for "_i" from 1 to _tankRatio do { _tanks append _mediumTanks; };


["vehiclesTransportBoats", ["LIB_LCA"]] call _fnc_saveToTemplate;
["vehiclesGunBoats", ["LIB_LCM3_Armed"]] call _fnc_saveToTemplate;
["vehiclesGunBoats", ["LIB_LCI"]] call _fnc_saveToTemplate;
["vehiclesAmphibious", []] call _fnc_saveToTemplate;

["vehiclesPlanesCAS", ["LIB_Ju87","LIB_FW190F8_2"]] call _fnc_saveToTemplate; // Will be used with CAS script, must be defined in setPlaneLoadout. Needs fixed gun and either rockets or missiles
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