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* Changed name from “qulauncher” to “ProtonELV” * Slightly more fool-proof logic for folder swapping * Adapted to AMS changes (titles → contents) * Added icon
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octopuserectus
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build/main.d | ||
build/main.o | ||
build/ProtonELV.lst | ||
build/ProtonELV.map | ||
ProtonELV.elf | ||
ProtonELV.nacp | ||
ProtonELV.nro |
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![Logo](icon.jpg) | ||
# ProtonELV | ||
(with an emphasis on *expendable*) | ||
(aka “Proton expendable launch vehicle” with an emphasis on *expendable*) | ||
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A companion homebrew for https://github.com/XorTroll/uLaunch | ||
A companion homebrew for Nintendo Switch that might prove useful if you are into https://github.com/XorTroll/uLaunch. | ||
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At the moment it can swap qlaunch with uLaunch and reboot to payload backing up everything useful you might have had in your /contents folder in the process. | ||
It can swap stock Home menu qlaunch with uLaunch and reboot to payload backing up everything useful you might have had in your “contents” folder in the process. | ||
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Planned features: online install, nigthly builds. | ||
## Installation and setup | ||
Download uLaunch’s release, place /ulaunch from the release to the root of your SD card, create a folder named “ProtonELV” (without quotation marks, duh) inside /ulaunch. Place the contents of /atmosphere/contents (pun not intended; four folders) from the uLaunch’s release into /ulaunch/ProtonELV. | ||
Download ProtonELV https://github.com/octopuserectus/ProtonELV/releases and delicately place it into /switch. | ||
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It began as a mod for https://github.com/Atmosphere-NX/Atmosphere/tree/master/troposphere/reboot_to_payload I wrote while learning C. | ||
## Controls | ||
Controls are explained via on-screen prompts. | ||
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## Planned features | ||
Online installation and update, install nigthly builds, not suck in general. | ||
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## Credits | ||
Let’s be honest, it’s just a few extra lines of code inside https://github.com/Atmosphere-NX/Atmosphere/tree/master/troposphere/reboot_to_payload. |
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