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Merge stabilization 2409 to main #171

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merged 11 commits into from
Oct 9, 2024

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@nick-l-o3de nick-l-o3de commented Oct 2, 2024

This is the official merge from stabilization/2409 to main for multiplayersample-assets

Do not merge until release day!

No problems encountered.

git switch -c merge_stabilization_2409_to_main upstream/main
  branch 'merge_stabilization_2409_to_main' set up to track 'upstream/main'.
  Switched to a new branch 'merge_stabilization_2409_to_main'

git merge -X theirs --no-ff --no-commit upstream/stabilization/2409
  Automatic merge went well; stopped before committing as requested

git commit --signoff
  [merge_stabilization_2409_to_main 1607599] Merge remote-tracking branch 'upstream/stabilization/2409' into   merge_stabilization_2409_to_main

git diff upstream/stabilization/2409
(no differences reported between the two)

AMZN-Gene and others added 11 commits August 28, 2023 16:28
…rors (805f0544273e3ef1321596ae30a0ed94bcf644b5)

Signed-off-by: Gene Walters <[email protected]>
…iler error fix due to ScriptCanvas removing ScriptCanvasRegistry class

Signed-off-by: AMZN-Gene <[email protected]>
PopcornFx Update: Fix ScriptCanvas Compile Error
…ch head 69979c63, which contains the update to support O3DE's new mult-device rendering API. PopcornFX/O3DEPopcornFXPlugin@69979c6

Signed-off-by: AMZN-Gene <[email protected]>
Multiplayer Sample Assets: PopcornFx Supports O3DE Multidevice Rendering
…compile error fix specifically for 2409 release

Signed-off-by: AMZN-Gene <[email protected]>
…leFix

PopcornFx Plugin Compiler Fix (O3DE Engine 2409)
…_stabilization_2409_to_main

No conflicts.
Only output from git is
```
Automatic merge went well; stopped before committing as requested
```

Signed-off-by: Nicholas Lawson <[email protected]>
@nick-l-o3de nick-l-o3de merged commit 57736dc into o3de:main Oct 9, 2024
1 check passed
@nick-l-o3de nick-l-o3de deleted the merge_stabilization_2409_to_main branch October 17, 2024 17:10
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4 participants