Blood: Fix shadows crashing when rendered in mirrors #920
Workflow file for this run
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name: Build | |
on: | |
push: | |
branches: [master] | |
pull_request: {} | |
merge_group: {} | |
concurrency: | |
group: ${{ github.workflow }}-${{ github.ref }} | |
cancel-in-progress: true | |
jobs: | |
build: | |
strategy: | |
fail-fast: false | |
matrix: | |
include: | |
- name: Windows MSYS2 x86_64 GCC | |
os: windows-latest | |
shell: 'msys2 {0}' | |
sys: mingw64 | |
env: x86_64 | |
make: make | |
opt: SDLCONFIG= | |
publish-as: win64 | |
- name: Windows MSYS2 i686 GCC | |
os: windows-latest | |
shell: 'msys2 {0}' | |
sys: mingw32 | |
env: i686 | |
make: make | |
opt: SDLCONFIG= | |
pkg: nasm | |
publish-as: win32 | |
- name: Windows MSYS2 x86_64 GCC without SDL | |
os: windows-latest | |
shell: 'msys2 {0}' | |
sys: mingw64 | |
env: x86_64 | |
make: make | |
opt: RENDERTYPE=WIN | |
- name: Linux GCC | |
os: ubuntu-latest | |
shell: bash | |
pkg: libsdl2-dev | |
make: make | |
- name: Linux GCC SDL 1.2 | |
os: ubuntu-latest | |
shell: bash | |
pkg: libsdl1.2-dev | |
opt: SDL_TARGET=1 | |
make: make | |
- name: Linux Clang | |
os: ubuntu-latest | |
shell: bash | |
pkg: libsdl2-dev clang | |
opt: CLANG=1 | |
make: make | |
- name: Linux Clang without GL | |
os: ubuntu-latest | |
shell: bash | |
pkg: libsdl2-dev clang | |
opt: CLANG=1 USE_OPENGL=0 | |
make: make | |
- name: Linux Clang without Polymer | |
os: ubuntu-latest | |
shell: bash | |
pkg: libsdl2-dev clang | |
opt: CLANG=1 POLYMER=0 | |
make: make | |
- name: macOS Clang | |
os: macos-latest | |
shell: sh | |
make: gmake | |
name: ${{matrix.name}} | |
runs-on: ${{matrix.os}} | |
defaults: | |
run: | |
shell: ${{matrix.shell}} | |
steps: | |
- uses: actions/checkout@v4 | |
- name: install-prerequisites-windows-msys2 | |
if: matrix.shell == 'msys2 {0}' | |
uses: msys2/setup-msys2@v2 | |
with: | |
msystem: ${{matrix.sys}} | |
update: true | |
cache: true | |
install: git mingw-w64-${{matrix.env}}-toolchain make ${{matrix.pkg}} | |
- name: install-prerequisites-linux | |
if: runner.os == 'Linux' | |
run: | | |
sudo apt-get update | |
sudo apt-get -y install libflac-dev libvpx-dev libgtk2.0-dev ${{matrix.pkg}} | |
- name: install-prerequisites-macos | |
if: runner.os == 'macOS' | |
run: | | |
brew install sdl2 flac libvpx make ${{matrix.pkg}} | |
brew unlink lz4 | |
- name: fetch full history | |
if: github.ref == 'refs/heads/master' && matrix.publish-as != '' | |
run: git fetch --unshallow | |
- name: build | |
run: | | |
${{matrix.make}} -j2 blood rr exhumed ${{matrix.opt}} | |
${{matrix.make}} -j2 duke3d sw kenbuild tools ${{matrix.opt}} | |
- name: prepare artifacts | |
if: github.ref == 'refs/heads/master' && matrix.publish-as != '' | |
run: | | |
mkdir -p upload/nblood/ | |
mkdir -p upload/rednukem/ | |
mkdir -p upload/pcexhumed/ | |
cp nblood.exe upload/nblood/ | |
cp rednukem.exe upload/rednukem/ | |
cp pcexhumed.exe upload/pcexhumed/ | |
- uses: actions/upload-artifact@v4 | |
if: github.ref == 'refs/heads/master' && matrix.publish-as != '' | |
with: | |
name: ${{matrix.publish-as}} | |
path: upload/ | |
if-no-files-found: error # 'warn' or 'ignore' are also available, defaults to `warn` |