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ORBSLAM2-Combined-with-VOXBLOX

Introduction

This work is based on ORB_SLAM2, ORB_SLAM2_ROS and Voxblox. Thanks for Rual and Helen's great work.

Using this pipeline, you can generate real time mesh on a CPU-based PC. A demo is shown here.

Installation

Please refer to ORB_SLAM2 installation page and Voxblox installation page.

How to use

  • If you are using primesense: -Open 4 terminals. Input
    roslaunch openni2_launch openni2.launch
    roslaunch orb_slam_2_ros run_orb_slam_2.launch
    roslaunch voxblox_ros try.launch
    rosrun rviz rviz
    
    • To save the mesh: Open another terminal. Use rosservice call /voxblox_node/generate_mesh "{}"

    • To change mesh into point cloud:

cd ~/catkin_ws123/testing
pcl_ply2pcd 1.ply 1.pcd
./build/meshp
  • If you are using Kinect: The only difference is in first step.
    • Open 4 terminals. Input:
roslaunch freenect_launch freenect.launch
roslaunch orb_slam_2_ros run_orb_slam_2.launch
roslaunch voxblox_ros try.launch
rosrun rviz rviz
  • If you want to change voxel size, go your location/catkin_ws123/src/voxblox/voxblox_ros/launch/try.launch. Modify the following:
 <arg name="voxel_size" default="0.01"/> # This is for defining the voxel size
 <param name="mesh_filename" value="/home/catkin_ws123/testing/1.ply" /> #this is the output location

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