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Merge pull request #1072 from TerryE/dev-encoder
Addition of encoder module with base64 and hex encode/decode as per #925
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// Module encoders | ||
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#include "module.h" | ||
#include "lauxlib.h" | ||
#include "lmem.h" | ||
#include "c_string.h" | ||
#define BASE64_INVALID '\xff' | ||
#define BASE64_PADDING '=' | ||
#define ISBASE64(c) (unbytes64[c] != BASE64_INVALID) | ||
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static const uint8 b64[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; | ||
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static uint8 *toBase64 ( lua_State* L, const uint8 *msg, size_t *len){ | ||
size_t i, n = *len; | ||
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if (!n) // handle empty string case | ||
return NULL; | ||
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uint8 * q, *out = (uint8 *)luaM_malloc(L, (n + 2) / 3 * 4); | ||
uint8 bytes64[sizeof(b64)]; | ||
c_memcpy(bytes64, b64, sizeof(b64)); //Avoid lots of flash unaligned fetches | ||
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for (i = 0, q = out; i < n; i += 3) { | ||
int a = msg[i]; | ||
int b = (i + 1 < n) ? msg[i + 1] : 0; | ||
int c = (i + 2 < n) ? msg[i + 2] : 0; | ||
*q++ = bytes64[a >> 2]; | ||
*q++ = bytes64[((a & 3) << 4) | (b >> 4)]; | ||
*q++ = (i + 1 < n) ? bytes64[((b & 15) << 2) | (c >> 6)] : BASE64_PADDING; | ||
*q++ = (i + 2 < n) ? bytes64[(c & 63)] : BASE64_PADDING; | ||
} | ||
*len = q - out; | ||
return out; | ||
} | ||
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static uint8 *fromBase64 ( lua_State* L, const uint8 *enc_msg, size_t *len){ | ||
int i, n = *len, blocks = (n>>2), pad = 0; | ||
const uint8 *p; | ||
uint8 unbytes64[UCHAR_MAX+1], *msg, *q; | ||
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if (!n) // handle empty string case | ||
return NULL; | ||
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if (n & 3) | ||
luaL_error (L, "Invalid base64 string"); | ||
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c_memset(unbytes64, BASE64_INVALID, sizeof(unbytes64)); | ||
for (i = 0; i < sizeof(b64)-1; i++) unbytes64[b64[i]] = i; // sequential so no exceptions | ||
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if (enc_msg[n-1] == BASE64_PADDING) { | ||
pad = (enc_msg[n-2] != BASE64_PADDING) ? 1 : 2; | ||
blocks--; //exclude padding block | ||
} | ||
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for (i = 0; i < n - pad; i++) if (!ISBASE64(enc_msg[i])) luaL_error (L, "Invalid base64 string"); | ||
unbytes64[BASE64_PADDING] = 0; | ||
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msg = q = (uint8 *) luaM_malloc(L, 1+ (3 * n / 4)); | ||
for (i = 0, p = enc_msg; i<blocks; i++) { | ||
uint8 a = unbytes64[*p++]; | ||
uint8 b = unbytes64[*p++]; | ||
uint8 c = unbytes64[*p++]; | ||
uint8 d = unbytes64[*p++]; | ||
*q++ = (a << 2) | (b >> 4); | ||
*q++ = (b << 4) | (c >> 2); | ||
*q++ = (c << 6) | d; | ||
} | ||
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if (pad) { //now process padding block bytes | ||
uint8 a = unbytes64[*p++]; | ||
uint8 b = unbytes64[*p++]; | ||
*q++ = (a << 2) | (b >> 4); | ||
if (pad == 1) *q++ = (b << 4) | (unbytes64[*p] >> 2); | ||
} | ||
*len = q - msg; | ||
return msg; | ||
} | ||
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static inline uint8 to_hex_nibble(uint8 b) { | ||
return b + ( b < 10 ? '0' : 'a' - 10 ); | ||
} | ||
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static uint8 *toHex ( lua_State* L, const uint8 *msg, size_t *len){ | ||
int i, n = *len; | ||
uint8 *q, *out = (uint8 *)luaM_malloc(L, n * 2); | ||
for (i = 0, q = out; i < n; i++) { | ||
*q++ = to_hex_nibble(msg[i] >> 4); | ||
*q++ = to_hex_nibble(msg[i] & 0xf); | ||
} | ||
*len = 2*n; | ||
return out; | ||
} | ||
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static uint8 *fromHex ( lua_State* L, const uint8 *msg, size_t *len){ | ||
int i, n = *len; | ||
const uint8 *p; | ||
uint8 b, *q, *out = (uint8 *)luaM_malloc(L, n * 2); | ||
uint8 c; | ||
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if (n &1) | ||
luaL_error (L, "Invalid hex string"); | ||
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for (i = 0, p = msg, q = out; i < n; i++) { | ||
if (*p >= '0' && *p <= '9') { | ||
b = *p++ - '0'; | ||
} else if (*p >= 'a' && *p <= 'f') { | ||
b = *p++ - ('a' - 10); | ||
} else if (*p >= 'A' && *p <= 'F') { | ||
b = *p++ - ('A' - 10); | ||
} else { | ||
luaL_error (L, "Invalid hex string"); | ||
} | ||
if ((i&1) == 0) { | ||
c = b<<4; | ||
} else { | ||
*q++ = c+ b; | ||
} | ||
} | ||
*len = n>>1; | ||
return out; | ||
} | ||
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// All encoder functions are of the form: | ||
// Lua: output_string = encoder.function(input_string) | ||
// Where input string maybe empty, but not nil | ||
// Hence these all call the do_func wrapper | ||
static int do_func (lua_State *L, uint8 * (*conv_func)(lua_State *, const uint8 *, size_t *)) { | ||
size_t l; | ||
const uint8 *input = luaL_checklstring(L, 1, &l); | ||
// luaL_argcheck(L, l>0, 1, "input string empty"); | ||
uint8 *output = conv_func(L, input, &l); | ||
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if (output) { | ||
lua_pushlstring(L, output, l); | ||
luaM_free(L, output); | ||
} else { | ||
lua_pushstring(L, ""); | ||
} | ||
return 1; | ||
} | ||
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#define DECLARE_FUNCTION(f) static int encoder_ ## f (lua_State *L) \ | ||
{ return do_func(L, f); } | ||
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DECLARE_FUNCTION(fromBase64); | ||
DECLARE_FUNCTION(toBase64); | ||
DECLARE_FUNCTION(fromHex); | ||
DECLARE_FUNCTION(toHex); | ||
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// Module function map | ||
static const LUA_REG_TYPE encoder_map[] = { | ||
{ LSTRKEY("fromBase64"), LFUNCVAL(encoder_fromBase64) }, | ||
{ LSTRKEY("toBase64"), LFUNCVAL(encoder_toBase64) }, | ||
{ LSTRKEY("fromHex"), LFUNCVAL(encoder_fromHex) }, | ||
{ LSTRKEY("toHex"), LFUNCVAL(encoder_toHex) }, | ||
{ LNILKEY, LNILVAL } | ||
}; | ||
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NODEMCU_MODULE(ENCODER, "encoder", encoder_map, NULL); |
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# encoder Module | ||
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The encoder modules provides various functions for encoding and decoding byte data. | ||
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## encoder.toBase64() | ||
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Provides a Base64 representation of a (binary) Lua string. | ||
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#### Syntax | ||
`b64 = encoder.toBase64(binary)` | ||
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#### Parameters | ||
`binary` input string to Base64 encode | ||
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#### Return | ||
A Base64 encoded string. | ||
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#### Example | ||
```lua | ||
print(encoder.toBase64(crypto.hash("sha1","abc"))) | ||
``` | ||
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## encoder.fromBase64() | ||
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Decodes a Base64 representation of a (binary) Lua string back into the original string. An error is | ||
thrown if the string is not a valid base64 encoding. | ||
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#### Syntax | ||
`binary_string = encoder.toBase64(b64)` | ||
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#### Parameters | ||
`b64` Base64 encoded input string | ||
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#### Return | ||
The decoded Lua (binary) string. | ||
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#### Example | ||
```lua | ||
print(encoder.fromBase64(encoder.toBase64("hello world"))) | ||
``` | ||
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## encoder.toHex() | ||
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Provides an ASCII hex representation of a (binary) Lua string. Each byte in the input string is | ||
represented as two hex characters in the output. | ||
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#### Syntax | ||
`hexstr = encoder.toHex(binary)` | ||
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#### Parameters | ||
`binary` input string to get hex representation for | ||
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#### Returns | ||
An ASCII hex string. | ||
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#### Example | ||
```lua | ||
print(encoder.toHex(crypto.hash("sha1","abc"))) | ||
``` | ||
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## encoder.fromHex() | ||
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Returns the Lua binary string decode of a ASCII hex string. Each byte in the output string is | ||
represented as two hex characters in the input. An error is thrown if the string is not a | ||
valid base64 encoding. | ||
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#### Syntax | ||
`binary = encoder.fromHex(hexstr)` | ||
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#### Parameters | ||
`hexstr` An ASCII hex string. | ||
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#### Returns | ||
Decoded string of hex representation. | ||
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#### Example | ||
```lua | ||
print(encoder.fromHex("6a6a6a"))) | ||
``` |
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