Skip to content

Commit

Permalink
Cleanup websocket (#3257)
Browse files Browse the repository at this point in the history
* cleanup websocket receiver

* fix 9.3.2-9.3.8; 9.4.2-9.4.8; 10.1.1

* fixup

* fixup
  • Loading branch information
KhafraDev authored May 13, 2024
1 parent f5025a8 commit c8352d7
Showing 1 changed file with 57 additions and 132 deletions.
189 changes: 57 additions & 132 deletions lib/web/websocket/receiver.js
Original file line number Diff line number Diff line change
Expand Up @@ -12,11 +12,11 @@ const {
websocketMessageReceived,
utf8Decode,
isControlFrame,
isContinuationFrame,
isTextBinaryFrame
isTextBinaryFrame,
isContinuationFrame
} = require('./util')
const { WebsocketFrameSend } = require('./frame')
const { CloseEvent } = require('./events')
const { closeWebSocketConnection } = require('./connection')

// This code was influenced by ws released under the MIT license.
// Copyright (c) 2011 Einar Otto Stangvik <[email protected]>
Expand All @@ -26,6 +26,7 @@ const { CloseEvent } = require('./events')
class ByteParser extends Writable {
#buffers = []
#byteOffset = 0
#loop = false

#state = parserStates.INFO

Expand All @@ -45,6 +46,7 @@ class ByteParser extends Writable {
_write (chunk, _, callback) {
this.#buffers.push(chunk)
this.#byteOffset += chunk.length
this.#loop = true

this.run(callback)
}
Expand All @@ -55,7 +57,7 @@ class ByteParser extends Writable {
* or not enough bytes are buffered to parse.
*/
run (callback) {
while (true) {
while (this.#loop) {
if (this.#state === parserStates.INFO) {
// If there aren't enough bytes to parse the payload length, etc.
if (this.#byteOffset < 2) {
Expand All @@ -67,6 +69,13 @@ class ByteParser extends Writable {
const opcode = buffer[0] & 0x0F
const masked = (buffer[1] & 0x80) === 0x80

const fragmented = !fin && opcode !== opcodes.CONTINUATION
const payloadLength = buffer[1] & 0x7F

const rsv1 = buffer[0] & 0x40
const rsv2 = buffer[0] & 0x20
const rsv3 = buffer[0] & 0x10

if (!isValidOpcode(opcode)) {
failWebsocketConnection(this.ws, 'Invalid opcode received')
return callback()
Expand All @@ -77,22 +86,16 @@ class ByteParser extends Writable {
return callback()
}

const rsv1 = (buffer[0] & 0x40) !== 0
const rsv2 = (buffer[0] & 0x20) !== 0
const rsv3 = (buffer[0] & 0x10) !== 0

// MUST be 0 unless an extension is negotiated that defines meanings
// for non-zero values. If a nonzero value is received and none of
// the negotiated extensions defines the meaning of such a nonzero
// value, the receiving endpoint MUST _Fail the WebSocket
// Connection_.
if (rsv1 || rsv2 || rsv3) {
if (rsv1 !== 0 || rsv2 !== 0 || rsv3 !== 0) {
failWebsocketConnection(this.ws, 'RSV1, RSV2, RSV3 must be clear')
return
}

const fragmented = !fin && opcode !== opcodes.CONTINUATION

if (fragmented && !isTextBinaryFrame(opcode)) {
// Only text and binary frames can be fragmented
failWebsocketConnection(this.ws, 'Invalid frame type was fragmented.')
Expand All @@ -101,39 +104,27 @@ class ByteParser extends Writable {

// If we are already parsing a text/binary frame and do not receive either
// a continuation frame or close frame, fail the connection.
if (isTextBinaryFrame(opcode) && this.#info.opcode !== undefined) {
if (isTextBinaryFrame(opcode) && this.#fragments.length > 0) {
failWebsocketConnection(this.ws, 'Expected continuation frame')
return
}

const payloadLength = buffer[1] & 0x7F

if (isControlFrame(opcode)) {
const loop = this.parseControlFrame(callback, {
header: buffer,
opcode,
fragmented,
payloadLength
})
if (this.#info.fragmented && fragmented) {
// A fragmented frame can't be fragmented itself
failWebsocketConnection(this.ws, 'Fragmented frame exceeded 125 bytes.')
return
}

if (loop) {
continue
} else {
return
}
} else if (isContinuationFrame(opcode)) {
const loop = this.parseContinuationFrame(callback, {
header: buffer,
fin,
fragmented,
payloadLength
})
// "All control frames MUST have a payload length of 125 bytes or less
// and MUST NOT be fragmented."
if ((payloadLength > 125 || fragmented) && isControlFrame(opcode)) {
failWebsocketConnection(this.ws, 'Control frame either too large or fragmented')
return
}

if (loop) {
continue
} else {
return
}
if (isContinuationFrame(opcode) && this.#fragments.length === 0) {
failWebsocketConnection(this.ws, 'Unexpected continuation frame')
return
}

if (payloadLength <= 125) {
Expand All @@ -145,16 +136,14 @@ class ByteParser extends Writable {
this.#state = parserStates.PAYLOADLENGTH_64
}

if (isTextBinaryFrame(opcode)) {
this.#info.binaryType = opcode
}

this.#info.opcode = opcode
this.#info.masked = masked
this.#info.fin = fin
this.#info.fragmented = fragmented

if (this.#info.fragmented && payloadLength > 125) {
// A fragmented frame can't be fragmented itself
failWebsocketConnection(this.ws, 'Fragmented frame exceeded 125 bytes.')
return
}
} else if (this.#state === parserStates.PAYLOADLENGTH_16) {
if (this.#byteOffset < 2) {
return callback()
Expand Down Expand Up @@ -189,42 +178,40 @@ class ByteParser extends Writable {
this.#state = parserStates.READ_DATA
} else if (this.#state === parserStates.READ_DATA) {
if (this.#byteOffset < this.#info.payloadLength) {
// If there is still more data in this chunk that needs to be read
return callback()
} else if (this.#byteOffset >= this.#info.payloadLength) {
const body = this.consume(this.#info.payloadLength)
}

const body = this.consume(this.#info.payloadLength)

if (isControlFrame(this.#info.opcode)) {
this.#loop = this.parseControlFrame(body)
} else {
this.#fragments.push(body)

// If the frame is not fragmented, a message has been received.
// If the frame is fragmented, it will terminate with a fin bit set
// and an opcode of 0 (continuation), therefore we handle that when
// parsing continuation frames, not here.
if (!this.#info.fragmented) {
if (!this.#info.fragmented && this.#info.fin) {
const fullMessage = Buffer.concat(this.#fragments)
websocketMessageReceived(this.ws, this.#info.opcode, fullMessage)
this.#info = {}
websocketMessageReceived(this.ws, this.#info.binaryType, fullMessage)
this.#fragments.length = 0
}

this.#state = parserStates.INFO
}
}

if (this.#byteOffset === 0 && this.#info.payloadLength !== 0) {
callback()
break
this.#state = parserStates.INFO
}
}
}

/**
* Take n bytes from the buffered Buffers
* @param {number} n
* @returns {Buffer|null}
* @returns {Buffer}
*/
consume (n) {
if (n > this.#byteOffset) {
return null
throw new Error('Called consume() before buffers satiated.')
} else if (n === 0) {
return emptyBuffer
}
Expand Down Expand Up @@ -297,40 +284,25 @@ class ByteParser extends Writable {

/**
* Parses control frames.
* @param {Buffer} data
* @param {(err?: Error) => void} callback
* @param {{ opcode: number, fragmented: boolean, payloadLength: number, header: Buffer }} info
* @param {Buffer} body
*/
parseControlFrame (callback, info) {
assert(!info.fragmented)

if (info.payloadLength > 125) {
// Control frames can have a payload length of 125 bytes MAX
failWebsocketConnection(this.ws, 'Payload length for control frame exceeded 125 bytes.')
return false
} else if (this.#byteOffset < info.payloadLength) {
this.#buffers.unshift(info.header)
this.#byteOffset += 2

callback()
return false
}

const body = this.consume(info.payloadLength)
parseControlFrame (body) {
const { opcode, payloadLength } = this.#info

if (info.opcode === opcodes.CLOSE) {
if (info.payloadLength === 1) {
if (opcode === opcodes.CLOSE) {
if (payloadLength === 1) {
failWebsocketConnection(this.ws, 'Received close frame with a 1-byte body.')
return
return false
}

this.#info.closeInfo = this.parseCloseBody(body)

if (this.#info.closeInfo.error) {
const { code, reason } = this.#info.closeInfo

callback(new CloseEvent('close', { wasClean: false, reason, code }))
return
closeWebSocketConnection(this.ws, code, reason, reason.length)
failWebsocketConnection(this.ws, reason)
return false
}

if (this.ws[kSentClose] !== sentCloseFrameState.SENT) {
Expand Down Expand Up @@ -362,9 +334,8 @@ class ByteParser extends Writable {
this.ws[kReceivedClose] = true

this.end()

return
} else if (info.opcode === opcodes.PING) {
return false
} else if (opcode === opcodes.PING) {
// Upon receipt of a Ping frame, an endpoint MUST send a Pong frame in
// response, unless it already received a Close frame.
// A Pong frame sent in response to a Ping frame must have identical
Expand All @@ -381,12 +352,7 @@ class ByteParser extends Writable {
})
}
}

if (this.#byteOffset <= 0) {
callback()
return false
}
} else if (info.opcode === opcodes.PONG) {
} else if (opcode === opcodes.PONG) {
// A Pong frame MAY be sent unsolicited. This serves as a
// unidirectional heartbeat. A response to an unsolicited Pong frame is
// not expected.
Expand All @@ -396,47 +362,6 @@ class ByteParser extends Writable {
payload: body
})
}

if (this.#byteOffset <= 0) {
callback()
return false
}
}

return true
}

/**
* Parses continuation frames.
* @param {Buffer} data
* @param {(err?: Error) => void} callback
* @param {{ fin: boolean, fragmented: boolean, payloadLength: number, header: Buffer }} info
*/
parseContinuationFrame (callback, info) {
// If we received a continuation frame before we started parsing another frame.
if (this.#info.opcode === undefined) {
failWebsocketConnection(this.ws, 'Received unexpected continuation frame.')
return false
} else if (this.#byteOffset < info.payloadLength) {
this.#buffers.unshift(info.header)
this.#byteOffset += 2

callback()
return false
}

const body = this.consume(info.payloadLength)
this.#fragments.push(body)

// A fragmented message consists of a single frame with the FIN bit
// clear and an opcode other than 0, followed by zero or more frames
// with the FIN bit clear and the opcode set to 0, and terminated by
// a single frame with the FIN bit set and an opcode of 0.
if (info.fin) {
const message = Buffer.concat(this.#fragments)
websocketMessageReceived(this.ws, this.#info.opcode, message)
this.#fragments.length = 0
this.#info = {}
}

return true
Expand Down

0 comments on commit c8352d7

Please sign in to comment.