Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

src: unload native addons when the environment is destroyed #24861

Closed
Closed
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
18 changes: 18 additions & 0 deletions doc/api/addons.md
Original file line number Diff line number Diff line change
Expand Up @@ -234,6 +234,23 @@ NODE_MODULE_INIT(/* exports, module, context */) {
}
```

#### Worker support

In order to support [`Worker`][] threads, addons need to clean up any resources
they may have allocated when such a thread exists. This can be achieved through
the usage of the `AddEnvironmentCleanupHook()` function:

```c++
void AddEnvironmentCleanupHook(v8::Isolate* isolate,
void (*fun)(void* arg),
void* arg);
```

This function adds a hook that will run before a given Node.js instance shuts
down. If necessary, such hooks can be removed using
`RemoveEnvironmentCleanupHook()` before they are run, which has the same
signature.

### Building

Once the source code has been written, it must be compiled into the binary
Expand Down Expand Up @@ -1349,6 +1366,7 @@ Test in JavaScript by running:
require('./build/Release/addon');
```

[`Worker`]: worker_threads.html#worker_threads_class_worker
[Electron]: https://electronjs.org/
[Embedder's Guide]: https://github.com/v8/v8/wiki/Embedder's%20Guide
[Linking to Node.js' own dependencies]: #addons_linking_to_node_js_own_dependencies
Expand Down
10 changes: 10 additions & 0 deletions src/env-inl.h
Original file line number Diff line number Diff line change
Expand Up @@ -396,6 +396,16 @@ inline uv_loop_t* Environment::event_loop() const {
return isolate_data()->event_loop();
}

inline void Environment::TryLoadAddon(
const char* filename,
int flags,
std::function<bool(binding::DLib*)> was_loaded) {
loaded_addons_.emplace_back(filename, flags);
if (!was_loaded(&loaded_addons_.back())) {
loaded_addons_.pop_back();
}
}

inline Environment::AsyncHooks* Environment::async_hooks() {
return &async_hooks_;
}
Expand Down
5 changes: 5 additions & 0 deletions src/env.cc
Original file line number Diff line number Diff line change
Expand Up @@ -267,6 +267,11 @@ Environment::~Environment() {

TRACE_EVENT_NESTABLE_ASYNC_END0(
TRACING_CATEGORY_NODE1(environment), "Environment", this);

// Dereference all addons that were loaded into this environment.
for (binding::DLib& addon : loaded_addons_) {
addon.Close();
}
}

void Environment::Start(const std::vector<std::string>& args,
Expand Down
10 changes: 8 additions & 2 deletions src/env.h
Original file line number Diff line number Diff line change
Expand Up @@ -30,18 +30,20 @@
#endif
#include "handle_wrap.h"
#include "node.h"
#include "node_binding.h"
#include "node_http2_state.h"
#include "node_options.h"
#include "req_wrap.h"
#include "util.h"
#include "uv.h"
#include "v8.h"

#include <list>
#include <stdint.h>
#include <vector>
#include <functional>
#include <list>
#include <unordered_map>
#include <unordered_set>
#include <vector>

struct nghttp2_rcbuf;

Expand Down Expand Up @@ -636,6 +638,9 @@ class Environment {
inline v8::Isolate* isolate() const;
inline uv_loop_t* event_loop() const;
inline uint32_t watched_providers() const;
inline void TryLoadAddon(const char* filename,
int flags,
std::function<bool(binding::DLib*)> was_loaded);

static inline Environment* from_timer_handle(uv_timer_t* handle);
inline uv_timer_t* timer_handle();
Expand Down Expand Up @@ -921,6 +926,7 @@ class Environment {
inline void ThrowError(v8::Local<v8::Value> (*fun)(v8::Local<v8::String>),
const char* errmsg);

std::list<binding::DLib> loaded_addons_;
v8::Isolate* const isolate_;
IsolateData* const isolate_data_;
uv_timer_t timer_handle_;
Expand Down
182 changes: 80 additions & 102 deletions src/node_binding.cc
Original file line number Diff line number Diff line change
Expand Up @@ -2,10 +2,6 @@
#include "node_internals.h"
#include "node_native_module.h"

#if defined(__POSIX__)
#include <dlfcn.h>
#endif

#if HAVE_OPENSSL
#define NODE_BUILTIN_OPENSSL_MODULES(V) V(crypto) V(tls_wrap)
#else
Expand Down Expand Up @@ -126,31 +122,8 @@ extern "C" void node_module_register(void* m) {

namespace binding {

class DLib {
public:
#ifdef __POSIX__
static const int kDefaultFlags = RTLD_LAZY;
#else
static const int kDefaultFlags = 0;
#endif

inline DLib(const char* filename, int flags)
: filename_(filename), flags_(flags), handle_(nullptr) {}

inline bool Open();
inline void Close();
inline void* GetSymbolAddress(const char* name);

const std::string filename_;
const int flags_;
std::string errmsg_;
void* handle_;
#ifndef __POSIX__
uv_lib_t lib_;
#endif
private:
DISALLOW_COPY_AND_ASSIGN(DLib);
};
DLib::DLib(const char* filename, int flags)
: filename_(filename), flags_(flags), handle_(nullptr) {}

#ifdef __POSIX__
bool DLib::Open() {
Expand Down Expand Up @@ -247,87 +220,92 @@ void DLOpen(const FunctionCallbackInfo<Value>& args) {
}

node::Utf8Value filename(env->isolate(), args[1]); // Cast
DLib dlib(*filename, flags);
bool is_opened = dlib.Open();

// Objects containing v14 or later modules will have registered themselves
// on the pending list. Activate all of them now. At present, only one
// module per object is supported.
node_module* const mp =
static_cast<node_module*>(uv_key_get(&thread_local_modpending));
uv_key_set(&thread_local_modpending, nullptr);

if (!is_opened) {
Local<String> errmsg = OneByteString(env->isolate(), dlib.errmsg_.c_str());
dlib.Close();
env->TryLoadAddon(*filename, flags, [&](DLib* dlib) {
const bool is_opened = dlib->Open();

// Objects containing v14 or later modules will have registered themselves
// on the pending list. Activate all of them now. At present, only one
// module per object is supported.
node_module* const mp =
static_cast<node_module*>(uv_key_get(&thread_local_modpending));
uv_key_set(&thread_local_modpending, nullptr);

if (!is_opened) {
Local<String> errmsg =
OneByteString(env->isolate(), dlib->errmsg_.c_str());
dlib->Close();
#ifdef _WIN32
// Windows needs to add the filename into the error message
errmsg = String::Concat(
env->isolate(), errmsg, args[1]->ToString(context).ToLocalChecked());
// Windows needs to add the filename into the error message
errmsg = String::Concat(
env->isolate(), errmsg, args[1]->ToString(context).ToLocalChecked());
#endif // _WIN32
env->isolate()->ThrowException(Exception::Error(errmsg));
return;
}
env->isolate()->ThrowException(Exception::Error(errmsg));
return false;
}

if (mp == nullptr) {
if (auto callback = GetInitializerCallback(&dlib)) {
callback(exports, module, context);
} else if (auto napi_callback = GetNapiInitializerCallback(&dlib)) {
napi_module_register_by_symbol(exports, module, context, napi_callback);
} else {
dlib.Close();
env->ThrowError("Module did not self-register.");
if (mp == nullptr) {
if (auto callback = GetInitializerCallback(dlib)) {
callback(exports, module, context);
} else if (auto napi_callback = GetNapiInitializerCallback(dlib)) {
napi_module_register_by_symbol(exports, module, context, napi_callback);
} else {
dlib->Close();
env->ThrowError("Module did not self-register.");
return false;
}
return true;
}
return;
}

// -1 is used for N-API modules
if ((mp->nm_version != -1) && (mp->nm_version != NODE_MODULE_VERSION)) {
// Even if the module did self-register, it may have done so with the wrong
// version. We must only give up after having checked to see if it has an
// appropriate initializer callback.
if (auto callback = GetInitializerCallback(&dlib)) {
callback(exports, module, context);
return;
// -1 is used for N-API modules
if ((mp->nm_version != -1) && (mp->nm_version != NODE_MODULE_VERSION)) {
// Even if the module did self-register, it may have done so with the
// wrong version. We must only give up after having checked to see if it
// has an appropriate initializer callback.
if (auto callback = GetInitializerCallback(dlib)) {
callback(exports, module, context);
return true;
}
char errmsg[1024];
snprintf(errmsg,
sizeof(errmsg),
"The module '%s'"
"\nwas compiled against a different Node.js version using"
"\nNODE_MODULE_VERSION %d. This version of Node.js requires"
"\nNODE_MODULE_VERSION %d. Please try re-compiling or "
"re-installing\nthe module (for instance, using `npm rebuild` "
"or `npm install`).",
*filename,
mp->nm_version,
NODE_MODULE_VERSION);

// NOTE: `mp` is allocated inside of the shared library's memory, calling
// `dlclose` will deallocate it
dlib->Close();
env->ThrowError(errmsg);
return false;
}
if (mp->nm_flags & NM_F_BUILTIN) {
dlib->Close();
env->ThrowError("Built-in module self-registered.");
return false;
}
char errmsg[1024];
snprintf(errmsg,
sizeof(errmsg),
"The module '%s'"
"\nwas compiled against a different Node.js version using"
"\nNODE_MODULE_VERSION %d. This version of Node.js requires"
"\nNODE_MODULE_VERSION %d. Please try re-compiling or "
"re-installing\nthe module (for instance, using `npm rebuild` "
"or `npm install`).",
*filename,
mp->nm_version,
NODE_MODULE_VERSION);

// NOTE: `mp` is allocated inside of the shared library's memory, calling
// `dlclose` will deallocate it
dlib.Close();
env->ThrowError(errmsg);
return;
}
if (mp->nm_flags & NM_F_BUILTIN) {
dlib.Close();
env->ThrowError("Built-in module self-registered.");
return;
}

mp->nm_dso_handle = dlib.handle_;
mp->nm_link = modlist_addon;
modlist_addon = mp;
mp->nm_dso_handle = dlib->handle_;
mp->nm_link = modlist_addon;
modlist_addon = mp;

if (mp->nm_context_register_func != nullptr) {
mp->nm_context_register_func(exports, module, context, mp->nm_priv);
} else if (mp->nm_register_func != nullptr) {
mp->nm_register_func(exports, module, mp->nm_priv);
} else {
dlib.Close();
env->ThrowError("Module has no declared entry point.");
return;
}
if (mp->nm_context_register_func != nullptr) {
mp->nm_context_register_func(exports, module, context, mp->nm_priv);
} else if (mp->nm_register_func != nullptr) {
mp->nm_register_func(exports, module, mp->nm_priv);
} else {
dlib->Close();
env->ThrowError("Module has no declared entry point.");
return false;
}

return true;
});

// Tell coverity that 'handle' should not be freed when we return.
// coverity[leaked_storage]
Expand Down
34 changes: 34 additions & 0 deletions src/node_binding.h
Original file line number Diff line number Diff line change
Expand Up @@ -3,8 +3,14 @@

#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS

#if defined(__POSIX__)
#include <dlfcn.h>
#endif

#include "node.h"
#define NAPI_EXPERIMENTAL
#include "node_api.h"
#include "util.h"
#include "uv.h"
#include "v8.h"

Expand Down Expand Up @@ -46,6 +52,32 @@ extern bool node_is_initialized;

namespace binding {

class DLib {
gabrielschulhof marked this conversation as resolved.
Show resolved Hide resolved
public:
#ifdef __POSIX__
static const int kDefaultFlags = RTLD_LAZY;
#else
static const int kDefaultFlags = 0;
#endif

DLib(const char* filename, int flags);

bool Open();
void Close();
void* GetSymbolAddress(const char* name);

const std::string filename_;
const int flags_;
std::string errmsg_;
void* handle_;
#ifndef __POSIX__
uv_lib_t lib_;
#endif

private:
DISALLOW_COPY_AND_ASSIGN(DLib);
};

// Call _register<module_name> functions for all of
// the built-in modules. Because built-in modules don't
// use the __attribute__((constructor)). Need to
Expand All @@ -60,5 +92,7 @@ void DLOpen(const v8::FunctionCallbackInfo<v8::Value>& args);

} // namespace node

#include "node_binding.h"

#endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#endif // SRC_NODE_BINDING_H_
10 changes: 10 additions & 0 deletions test/abort/test-addon-uv-handle-leak.js
Original file line number Diff line number Diff line change
Expand Up @@ -18,6 +18,16 @@ if (!fs.existsSync(bindingPath))
common.skip('binding not built yet');

if (process.argv[2] === 'child') {

// The worker thread loads and then unloads `bindingPath`. Because of this the
// symbols in `bindingPath` are lost when the worker thread quits, but the
// number of open handles in the worker thread's event loop is assessed in the
// main thread afterwards, and the names of the callbacks associated with the
// open handles is retrieved at that time as well. Thus, we require
// `bindingPath` here so that the symbols and their names survive the life
// cycle of the worker thread.
require(bindingPath);

new Worker(`
const binding = require(${JSON.stringify(bindingPath)});

Expand Down
Loading