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inspector: properly shut down uv_async_t
Closing in the Agent destructor is too late, because that happens when the Environment is destroyed, not when libuv handles are closed. This fixes a situation in which the same libuv loop is re-used for multiple Environment instances sequentially, e.g. in our cctest. PR-URL: #30612 Reviewed-By: Eugene Ostroukhov <[email protected]> Reviewed-By: Colin Ihrig <[email protected]> Reviewed-By: David Carlier <[email protected]> Reviewed-By: Ben Noordhuis <[email protected]>
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