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worker: add setEnvironmentData/getEnvironmentData
These APIs allow arbitrary, cloneable JavaScript values to be set and passed to all new Worker instances spawned from the current context. It is similar to `workerData` except that environment data is set independently of the `new Worker()` constructor, and the the value is passed automatically to all new Workers. This is a *partial* fix of #30992 but does not implement a complete fix. Signed-off-by: James M Snell <[email protected]>
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Original file line number | Diff line number | Diff line change |
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'use strict'; | ||
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require('../common'); | ||
const { | ||
Worker, | ||
isMainThread, | ||
getEnvironmentData, | ||
setEnvironmentData, | ||
threadId, | ||
} = require('worker_threads'); | ||
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const { | ||
deepStrictEqual, | ||
strictEqual, | ||
} = require('assert'); | ||
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if (isMainThread) { | ||
setEnvironmentData('foo', 'bar'); | ||
setEnvironmentData('hello', { value: 'world' }); | ||
setEnvironmentData(1, 2); | ||
strictEqual(getEnvironmentData(1), 2); | ||
setEnvironmentData(1); // Delete it, key won't show up in the worker. | ||
new Worker(__filename); | ||
setEnvironmentData('hello'); // Delete it. Has no impact on the worker. | ||
} else { | ||
strictEqual(getEnvironmentData('foo'), 'bar'); | ||
deepStrictEqual(getEnvironmentData('hello'), { value: 'world' }); | ||
strictEqual(getEnvironmentData(1), undefined); | ||
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// Recurse to make sure the environment data is inherited | ||
if (threadId === 1) | ||
new Worker(__filename); | ||
} |