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External memory management #270
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# Error | ||
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You are reading a draft of the next documentation and it's in continuos update so | ||
if you don't find what you need please refer to: | ||
[C++ wrapper classes for the ABI-stable C APIs for Node.js](https://nodejs.github.io/node-addon-api/) | ||
The **Error** class is a representation of the JavaScript Error object that is thrown | ||
when runtime errors occur. The Error object can also be used as a base object for | ||
user defined exceptions. | ||
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The **Error** class is a persistent reference to a JavaScript error object and | ||
inherits its behaviour from ObjectReference class (for more info see: [ObjectReference](object_reference.md) | ||
section). | ||
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If C++ exceptions are enabled (for more info see: [Setup](setup.md) section), | ||
then the **Error** class extends `std::exception` and enables integrated | ||
error-handling for C++ exceptions and JavaScript exceptions. | ||
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For more details about error handling refer to the section titled [Error handling](error_handling.md). | ||
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## Methods | ||
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### New | ||
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Creates a new instance empty of `Error` object for the specified environment. | ||
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```cpp | ||
Error::New(Napi:Env env); | ||
``` | ||
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- `[in] Env`: The environment in which to construct the Error object. | ||
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Returns an instance of `Error` object. | ||
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### New | ||
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Creates a new instance of `Error` object | ||
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```cpp | ||
Error::New(Napi:Env env, const char* message); | ||
``` | ||
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- `[in] Env`: The environment in which to construct the Error object. | ||
- `[in] message`: Null-terminated strings to be used as the message for the Error. | ||
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Returns an instance of `Error` object. | ||
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### New | ||
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Creates a new instance of `Error` object | ||
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```cpp | ||
Error::New(Napi:Env env, const std::string& message); | ||
``` | ||
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- `[in] Env`: The environment in which to construct the Error object. | ||
- `[in] message`: Reference string to be used as the message for the Error. | ||
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Returns an instance of `Error` object. | ||
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### Fatal | ||
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In case of an unrecoverable error in a native module, a fatal error can be thrown | ||
to immediately terminate the process. | ||
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```cpp | ||
static NAPI_NO_RETURN void Fatal(const char* location, const char* message); | ||
``` | ||
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The function call does not return, the process will be terminated. | ||
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### Constructor | ||
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Creates a new empty instance of `Error` | ||
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```cpp | ||
Error(); | ||
``` | ||
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### Constructor | ||
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Initializes a `Error` instance from an existing JavaScript error object. | ||
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```cpp | ||
Error(napi_env env, napi_value value); | ||
``` | ||
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- ```[in] Env```: The environment in which to construct the Error object. | ||
- ```[in] value```: The ```Error``` reference to wrap. | ||
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Returns an instance of ```Error``` object. | ||
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### Message | ||
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```cpp | ||
std::string& Message() const NAPI_NOEXCEPT; | ||
``` | ||
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Returns the reference to string that represent the message of the error. | ||
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### ThrowAsJavaScriptException | ||
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Throw the error as JavaScript exception. | ||
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```cpp | ||
void ThrowAsJavaScriptException() const; | ||
``` | ||
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Throws the error as JavaScript exception. | ||
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### what | ||
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```cpp | ||
const char* what() const NAPI_NOEXCEPT override; | ||
``` | ||
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Returns a pointer to a null-terminated string that is used to identify the | ||
exception. This method can be used only if the exception mechanism is enabled. |
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# Error handling | ||
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You are reading a draft of the next documentation and it's in continuos update so | ||
if you don't find what you need please refer to: | ||
[C++ wrapper classes for the ABI-stable C APIs for Node.js](https://nodejs.github.io/node-addon-api/) | ||
Error handling represents one of the most important considerations when | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Should this file b e updated in this PR? |
||
implementing a Node.js native add-on. When an error occurs in your C++ code you | ||
have to handle and dispatch it correctly. **N-API** uses return values and | ||
JavaScript exceptions for error handling. You can choose return values or | ||
exception handling based on the mechanism that works best for your add-on. | ||
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The **Error** is a persistent reference (for more info see: [Object reference](object_reference.md) | ||
section) to a JavaScript error object. Use of this class depends on whether C++ | ||
exceptions are enabled at compile time. | ||
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If C++ exceptions are enabled (for more info see: [Setup](setup.md) section), | ||
then the **Error** class extends `std::exception` and enables integrated | ||
error-handling for C++ exceptions and JavaScript exceptions. | ||
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The following sections explain the approach for each case: | ||
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- [Handling Errors With C++ Exceptions](#exceptions) | ||
- [Handling Errors Without C++ Exceptions](#noexceptions) | ||
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<a name="exceptions"></a> | ||
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## Handling Errors With C++ Exceptions | ||
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When C++ exceptions are enabled try/catch can be used to catch exceptions thrown | ||
from calls to JavaScript and then they can either be handled or rethrown before | ||
returning from a native method. | ||
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If a N-API call fails without executing any JavaScript code (for example due to | ||
an invalid argument), then the N-API wrapper automatically converts and throws | ||
the error as a C++ exception of type **Error**. | ||
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If a JavaScript function called by C++ code via N-API throws a JavaScript | ||
exception, then the N-API wrapper automatically converts and throws it as a C++ | ||
exception of type **Error** on return from the JavaScript code to the native | ||
method. | ||
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If a C++ exception of type **Error** escapes from a N-API C++ callback, then | ||
the N-API wrapper automatically converts and throws it as a JavaScript exception. | ||
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On return from a native method, N-API will automatically convert a pending C++ | ||
exception to a JavaScript exception. | ||
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When C++ exceptions are enabled try/catch can be used to catch exceptions thrown | ||
from calls to JavaScript and then they can either be handled or rethrown before | ||
returning from a native method. | ||
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## Examples with C++ exceptions enabled | ||
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### Throwing a C++ exception | ||
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```cpp | ||
Env env = ... | ||
throw Error::New(env, "Example exception"); | ||
// other C++ statements | ||
// ... | ||
``` | ||
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Following C++ statements will not be executed. The exception will bubble up as a | ||
C++ exception of type **Error**, until it is either caught while still in C++, or | ||
else automatically propagated as a JavaScript exception when returns to | ||
JavaScript. | ||
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### Propagating a N-API C++ exception | ||
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```cpp | ||
Function jsFunctionThatThrows = someObj.As<Function>(); | ||
Value result = jsFunctionThatThrows({ arg1, arg2 }); | ||
// other C++ statements | ||
// ... | ||
``` | ||
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Following C++ statements will not be executed. The exception will bubble up as a | ||
C++ exception of type **Error**, until it is either caught while still in C++, or | ||
else automatically propagated as a JavaScript exception when returns to | ||
JavaScript. | ||
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### Handling a N-API C++ exception | ||
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```cpp | ||
Function jsFunctionThatThrows = someObj.As<Function>(); | ||
Value result; | ||
try { | ||
result = jsFunctionThatThrows({ arg1, arg2 }); | ||
} catch (const Error& e) { | ||
cerr << "Caught JavaScript exception: " + e.what(); | ||
} | ||
``` | ||
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Since the exception was caught here, it will not be propagated as a JavaScript | ||
exception. | ||
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<a name="noexceptions"></a> | ||
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## Handling Errors Without C++ Exceptions | ||
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If C++ exceptions are disabled (for more info see: [Setup](setup.md) section), | ||
then the **Error** class does not extend `std::exception`. This means that any | ||
calls to node-addon-api function do not throw C++ exceptions. Instead, it raises | ||
_pending_ JavaScript exceptions and return _empty_ **Value**. | ||
The calling code should check `Value::IsEmpty()` (for more info see: [Value](value.md)) | ||
before attempting or use a returned value, and may use methods on the **Env** class | ||
to check for, get, and clear a pending JavaScript exception (for more info see: [Env](env.md)). | ||
If the pending exception is not cleared, it will be thrown when the native code | ||
returns to JavaScript. | ||
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## Examples with C++ exceptions disabled | ||
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### Throwing a JS exception | ||
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```cpp | ||
Env env = ... | ||
Error::New(env, "Example exception").ThrowAsJavaScriptException(); | ||
return; | ||
``` | ||
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After throwing a JS exception, the code should generally return immediately from | ||
the native callback, after performing any necessary cleanup. | ||
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### Propagating a N-API JS exception | ||
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```cpp | ||
Env env = ... | ||
Function jsFunctionThatThrows = someObj.As<Function>(); | ||
Value result = jsFunctionThatThrows({ arg1, arg2 }); | ||
if (env.IsExceptionPending()) { | ||
Error e = env.GetAndClearPendingException(); | ||
return e.Value(); | ||
} | ||
``` | ||
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An empty value result from a N-API call indicates that an error occurred, and a | ||
JavaScript exception is pending. To let the exception propagate, the code should | ||
generally return immediately from the native callback, after performing any | ||
necessary cleanup. | ||
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### Handling a N-API JS exception | ||
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```cpp | ||
Env env = ... | ||
Function jsFunctionThatThrows = someObj.As<Function>(); | ||
Value result = jsFunctionThatThrows({ arg1, arg2 }); | ||
if (env.IsExceptionPending()) { | ||
Error e = env.GetAndClearPendingException(); | ||
cerr << "Caught JavaScript exception: " + e.Message(); | ||
} | ||
``` | ||
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Since the exception was cleared here, it will not be propagated as a JavaScript | ||
exception after the native callback returns. |
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# Memory Management | ||
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The function `AdjustExternalMemory` adjusts the amount of registered external | ||
memory. Used to give the JavaScript engine an indication of the amount of externally | ||
allocated memory that is kept alive by JavaScript objects. | ||
The JavaScript engine uses this to decide when to perform global garbage collections. | ||
Registering externally allocated memory will trigger global garbage collections | ||
more often than it would otherwise in an attempt to garbage collect the JavaScript | ||
objects that keep the externally allocated memory alive. | ||
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## AdjustExternalMemory | ||
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This function gives the JavaScript engine an indication of the amount of externally | ||
allocated memory that is kept alive by JavaScript objects. | ||
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```cpp | ||
int64_t AdjustExternalMemory(napi_env env, int64_t change_in_bytes); | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. I think the env parameter should probably be a node-addon-api Env as opposed to a napi_env. |
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``` | ||
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- `[in] env`: The environment in which the API is inoked under. | ||
- `[in] change_in_bytes`: The change in externally allocated memory that is kept | ||
alive by JavaScript objects expressed in bytes. | ||
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Returns the adjusted memory value. |
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# RangeError | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Don't think this file should be changed in this PR. |
||
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The **RangeError** class is a representation of the JavaScript RangeError that is | ||
thrown when trying to pass a value as an argument to a function that does not allow | ||
a range that includes the value. | ||
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The **RangeError** class inherits its behaviours from **Error** class (for more info | ||
see: [Error](error.md) section). | ||
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For more details about error handling refer to the section titled [Error handling](error_handling.md). | ||
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## Methods | ||
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### New | ||
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Creates a new instance of `RangeError` object | ||
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```cpp | ||
RangeError::New(Napi:Env env, const char* message); | ||
``` | ||
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- `[in] Env`: The environment in which to construct the `RangeError` object. | ||
- `[in] message`: Null-terminated strings to be used as the message for the `RangeError`. | ||
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Returns an instance of `RangeError` object. | ||
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### New | ||
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Creates a new instance of `RangeError` object | ||
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```cpp | ||
RangeError::New(Napi:Env env, const std::string& message); | ||
``` | ||
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- `[in] Env`: The environment in which to construct the `RangeError` object. | ||
- `[in] message`: Reference string to be used as the message for the `RangeError`. | ||
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Returns an instance of `RangeError` object. | ||
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### Constructor | ||
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Creates a new empty instance of `RangeError` | ||
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```cpp | ||
RangeError(); | ||
``` | ||
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### Constructor | ||
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Initializes a `RangeError` instance from an existing Javascript error object. | ||
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```cpp | ||
RangeError(napi_env env, napi_value value); | ||
``` | ||
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- `[in] Env`: The environment in which to construct the `RangeError` object. | ||
- `[in] value`: The `Error` reference to wrap. | ||
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Returns an instance of `RangeError` object. |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Should this file be updated in this PR?