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Implement AsyncProgressWorker
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# AsyncProgressWorker

`Napi::AsyncProgressWorker` is an abstract class, which implements `Napi::AsyncWorker`
while extends `Napi::AsyncWorker` internally with `Napi::ThreadSafeFunction` to
moving work progress reports from worker to event loop threads.

Like `Napi::AsyncWorker`, once created, execution is requested by calling
`Napi::AsyncProgressWorker::Queue`. When a thread is available for execution
the `Napi::AsyncProgressWorker::Execute` method will be invoked. During the
execution, `Napi::AsyncProgressWorker::ExecutionProgress::Send` could be used to
indicate execution process, which would eventually invoke `Napi::AsyncProgressWorker::OnProgress`
on JavaScript thread to safely call into JavaScript lands. Once `Napi::AsyncProgressWorker::Execute`
completes either `Napi::AsyncProgressWorker::OnOK` or `Napi::AsyncProgressWorker::OnError`
will be invoked. Once the `Napi::AsyncProgressWorker::OnOK` or `Napi::AsyncProgressWorker::OnError`
methods are complete the `Napi::AsyncProgressWorker` instance is destructed.

For the most basic use, only the `Napi::AsyncProgressWorker::Execute` and
`Napi::AsyncProgressWorker::OnProgress` method must be implemented in a subclass.

## Methods

Most methods could be referred to `Napi::AsyncWorker` to get detailed descriptions.

### Execute

This method is used to execute some tasks out of the **event loop** on a libuv
worker thread. Subclasses must implement this method and the method is run on
a thread other than that running the main event loop. As the method is not
running on the main event loop, it must avoid calling any methods from node-addon-api
or running any code that might invoke JavaScript. Instead, once this method is
complete any interaction through node-addon-api with JavaScript should be implemented
in the `Napi::AsyncProgressWorker::OnOK` method which runs on the main thread and is
invoked when the `Napi::AsyncProgressWorker::Execute` method completes.

```cpp
virtual void Napi::AsyncProgressWorker::Execute(const ExecutionProgress& progress) = 0;
```
### OnOK
This method is invoked when the computation in the `Execute` method ends.
The default implementation runs the Callback optionally provided when the
AsyncProgressWorker class was created. The callback will by default receive no
arguments. To provide arguments, override the `GetResult()` method.
```cpp
virtual void Napi::AsyncProgressWorker::OnOK();
```

### OnProgress

This method is invoked when the computation in the `Napi::AsyncProgressWorker::ExecutionProcess::Send`
method was called on worker thread execution.

```cpp
virtual void Napi::AsyncProgressWorker::OnProgress(const T* data, size_t count)
```
### Constructor
Creates a new `Napi::AsyncProgressWorker`.
```cpp
explicit Napi::AsyncProgressWorker(const Napi::Function& callback);
```

- `[in] callback`: The function which will be called when an asynchronous
operations ends. The given function is called from the main event loop thread.

Returns a `Napi::AsyncProgressWorker` instance which can later be queued for execution by
calling `Napi::AsyncWork::Queue`.

### Constructor

Creates a new `Napi::AsyncProgressWorker`.

```cpp
explicit Napi::AsyncProgressWorker(const Napi::Function& callback, const char* resource_name);
```
- `[in] callback`: The function which will be called when an asynchronous
operations ends. The given function is called from the main event loop thread.
- `[in] resource_name`: Null-terminated strings that represents the
identifier for the kind of resource that is being provided for diagnostic
information exposed by the async_hooks API.
Returns a `Napi::AsyncProgressWorker` instance which can later be queued for execution by
calling `Napi::AsyncWork::Queue`.
### Constructor
Creates a new `Napi::AsyncProgressWorker`.
```cpp
explicit Napi::AsyncProgressWorker(const Napi::Function& callback, const char* resource_name, const Napi::Object& resource);
```

- `[in] callback`: The function which will be called when an asynchronous
operations ends. The given function is called from the main event loop thread.
- `[in] resource_name`: Null-terminated strings that represents the
identifier for the kind of resource that is being provided for diagnostic
information exposed by the async_hooks API.
- `[in] resource`: Object associated with the asynchronous operation that
will be passed to possible async_hooks.

Returns a `Napi::AsyncProgressWorker` instance which can later be queued for execution by
calling `Napi::AsyncWork::Queue`.

### Constructor

Creates a new `Napi::AsyncProgressWorker`.

```cpp
explicit Napi::AsyncProgressWorker(const Napi::Object& receiver, const Napi::Function& callback);
```
- `[in] receiver`: The `this` object passed to the called function.
- `[in] callback`: The function which will be called when an asynchronous
operations ends. The given function is called from the main event loop thread.
Returns a `Napi::AsyncProgressWorker` instance which can later be queued for execution by
calling `Napi::AsyncWork::Queue`.
### Constructor
Creates a new `Napi::AsyncProgressWorker`.
```cpp
explicit Napi::AsyncProgressWorker(const Napi::Object& receiver, const Napi::Function& callback, const char* resource_name);
```

- `[in] receiver`: The `this` object passed to the called function.
- `[in] callback`: The function which will be called when an asynchronous
operations ends. The given function is called from the main event loop thread.
- `[in] resource_name`: Null-terminated strings that represents the
identifier for the kind of resource that is being provided for diagnostic
information exposed by the async_hooks API.

Returns a `Napi::AsyncWork` instance which can later be queued for execution by
calling `Napi::AsyncWork::Queue`.

### Constructor

Creates a new `Napi::AsyncProgressWorker`.

```cpp
explicit Napi::AsyncProgressWorker(const Napi::Object& receiver, const Napi::Function& callback, const char* resource_name, const Napi::Object& resource);
```
- `[in] receiver`: The `this` object passed to the called function.
- `[in] callback`: The function which will be called when an asynchronous
operations ends. The given function is called from the main event loop thread.
- `[in] resource_name`: Null-terminated strings that represents the
identifier for the kind of resource that is being provided for diagnostic
information exposed by the async_hooks API.
- `[in] resource`: Object associated with the asynchronous operation that
will be passed to possible async_hooks.
Returns a `Napi::AsyncWork` instance which can later be queued for execution by
calling `Napi::AsyncWork::Queue`.
### Constructor
Creates a new `Napi::AsyncProgressWorker`.
```cpp
explicit Napi::AsyncProgressWorker(Napi::Env env);
```

- `[in] env`: The environment in which to create the `Napi::AsyncProgressWorker`.

Returns an `Napi::AsyncProgressWorker` instance which can later be queued for execution by calling
`Napi::AsyncProgressWorker::Queue`.

Available with `NAPI_VERSION` equal or greater than 5.

### Constructor

Creates a new `Napi::AsyncProgressWorker`.

```cpp
explicit Napi::AsyncProgressWorker(Napi::Env env, const char* resource_name);
```
- `[in] env`: The environment in which to create the `Napi::AsyncProgressWorker`.
- `[in] resource_name`: Null-terminated strings that represents the
identifier for the kind of resource that is being provided for diagnostic
information exposed by the async_hooks API.
Returns a `Napi::AsyncProgressWorker` instance which can later be queued for execution by
calling `Napi::AsyncProgressWorker::Queue`.
Available with `NAPI_VERSION` equal or greater than 5.
### Constructor
Creates a new `Napi::AsyncProgressWorker`.
```cpp
explicit Napi::AsyncProgressWorker(Napi::Env env, const char* resource_name, const Napi::Object& resource);
```

- `[in] env`: The environment in which to create the `Napi::AsyncProgressWorker`.
- `[in] resource_name`: Null-terminated strings that represents the
identifier for the kind of resource that is being provided for diagnostic
information exposed by the async_hooks API.
- `[in] resource`: Object associated with the asynchronous operation that
will be passed to possible async_hooks.

Returns a `Napi::AsyncProgressWorker` instance which can later be queued for execution by
calling `Napi::AsyncProgressWorker::Queue`.

Available with `NAPI_VERSION` equal or greater than 5.

### Destructor

Deletes the created work object that is used to execute logic asynchronously and
release the internal `Napi::ThreadSafeFunction`, which would be aborted to prevent
unexpected upcoming thread safe calls.

```cpp
virtual Napi::AsyncProgressWorker::~AsyncProgressWorker();
```

# AsyncProgressWorker::ExecutionProcess

A bridge class created hereby before the worker thread execution of `Napi::AsyncProgressWorker::Execute`.

## Methods

### Send

`Napi::AsyncProgressWorker::ExecutionProcess::Send` takes two argument, a pointer
to generic type of data, and a `size_t` indicates how many items the pointer has pointed to.

Pointed data would be copied to internal slots of `Napi::AsyncProgressWorker` so
after call of `Napi::AsyncProgressWorker::ExecutionProcess::Send` the data could
be safely released.

Note that `Napi::AsyncProgressWorker::ExecutionProcess::Send` merely guarantees
**eventual** invocation of `Napi::AsyncProgressWorker::OnProgress`, which means
multiple send might be coalesced into single invocation of `Napi::AsyncProgressWorker::OnProgress`
with latest data.

```cpp
void Napi::AsyncProgressWorker::ExecutionProcess::Send(const T* data, size_t count) const;
```
## Example
The first step to use the `Napi::AsyncProgressWorker` class is to create a new class that
inherits from it and implement the `Napi::AsyncProgressWorker::Execute` abstract method.
Typically input to your worker will be saved within class' fields generally
passed in through its constructor.
During the worker thread execution, the first argument of `Napi::AsyncProgressWorker::Execute`
could be used to report process of the execution.
When the `Napi::AsyncProgressWorker::Execute` method completes without errors the
`Napi::AsyncProgressWorker::OnOK` function callback will be invoked. In this function the
results of the computation will be reassembled and returned back to the initial
JavaScript context.
`Napi::AsyncProgressWorker` ensures that all the code in the `Napi::AsyncProgressWorker::Execute`
function runs in the background out of the **event loop** thread and at the end
the `Napi::AsyncProgressWorker::OnOK` or `Napi::AsyncProgressWorker::OnError` function will be
called and are executed as part of the event loop.
The code below show a basic example of `Napi::AsyncProgressWorker` the implementation:
```cpp
#include<napi.h>
#include <chrono>
#include <thread>
use namespace Napi;
class EchoWorker : public AsyncProgressWorker<uint32_t> {
public:
EchoWorker(Function& callback, std::string& echo)
: AsyncProgressWorker(callback), echo(echo) {}
~EchoWorker() {}
// This code will be executed on the worker thread
void Execute(const ExecutionProgress& progress) {
// Need to simulate cpu heavy task
for (uint32_t i = 0; i < 100; ++i) {
progress.Send(&i, 1)
std::this_thread::sleep_for(std::chrono::seconds(1));
}
}
void OnOK() {
HandleScope scope(Env());
Callback().Call({Env().Null(), String::New(Env(), echo)});
}
void OnProgress(const uint32_t* data, size_t /* count */) {
HandleScope scope(Env());
Callback().Call({Env().Null(), Env().Null(), Number::New(Env(), data)});
}
private:
std::string echo;
};
```

The `EchoWorker`'s contructor calls the base class' constructor to pass in the
callback that the `Napi::AsyncProgressWorker` base class will store persistently. When
the work on the `Napi::AsyncProgressWorker::Execute` method is done the
`Napi::AsyncProgressWorker::OnOk` method is called and the results return back to
JavaScript invoking the stored callback with its associated environment.

The following code shows an example on how to create and use an `Napi::AsyncProgressWorker`

```cpp
#include<napi.h>

// Include EchoWorker class
// ..

use namespace Napi;

Value Echo(const CallbackInfo& info) {
// You need to check the input data here
Function cb = info[1].As<Function>();
std::string in = info[0].As<String>();
EchoWorker* wk = new EchoWorker(cb, in);
wk->Queue();
return info.Env().Undefined();
}
```
Using the implementation of a `Napi::AsyncProgressWorker` is straight forward. You only
need to create a new instance and pass to its constructor the callback you want to
execute when your asynchronous task ends and other data you need for your
computation. Once created the only other action you have to do is to call the
`Napi::AsyncProgressWorker::Queue` method that will queue the created worker for execution.
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