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Nikita Dyomin committed May 23, 2019
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13 changes: 13 additions & 0 deletions .gitignore
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*.iml
.gradle
/local.properties
/.idea/caches
/.idea/libraries
/.idea/modules.xml
/.idea/workspace.xml
/.idea/navEditor.xml
/.idea/assetWizardSettings.xml
.DS_Store
/build
/captures
.externalNativeBuild
4 changes: 4 additions & 0 deletions .idea/encodings.xml

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15 changes: 15 additions & 0 deletions .idea/gradle.xml

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9 changes: 9 additions & 0 deletions .idea/misc.xml

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12 changes: 12 additions & 0 deletions .idea/runConfigurations.xml

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1 change: 1 addition & 0 deletions app/.gitignore
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/build
28 changes: 28 additions & 0 deletions app/build.gradle
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apply plugin: 'com.android.application'

android {
compileSdkVersion 28
defaultConfig {
applicationId "com.tappydefender"
minSdkVersion 15
targetSdkVersion 28
versionCode 1
versionName "1.0"
testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
}
}
}

dependencies {
implementation fileTree(dir: 'libs', include: ['*.jar'])
implementation 'com.android.support:appcompat-v7:28.0.0'
implementation 'com.android.support.constraint:constraint-layout:1.1.3'
testImplementation 'junit:junit:4.12'
androidTestImplementation 'com.android.support.test:runner:1.0.2'
androidTestImplementation 'com.android.support.test.espresso:espresso-core:3.0.2'
}
21 changes: 21 additions & 0 deletions app/proguard-rules.pro
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# Add project specific ProGuard rules here.
# You can control the set of applied configuration files using the
# proguardFiles setting in build.gradle.
#
# For more details, see
# http://developer.android.com/guide/developing/tools/proguard.html

# If your project uses WebView with JS, uncomment the following
# and specify the fully qualified class name to the JavaScript interface
# class:
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
# public *;
#}

# Uncomment this to preserve the line number information for
# debugging stack traces.
#-keepattributes SourceFile,LineNumberTable

# If you keep the line number information, uncomment this to
# hide the original source file name.
#-renamesourcefileattribute SourceFile
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package com.tappydefender;

import android.content.Context;
import android.support.test.InstrumentationRegistry;
import android.support.test.runner.AndroidJUnit4;

import org.junit.Test;
import org.junit.runner.RunWith;

import static org.junit.Assert.*;

/**
* Instrumented test, which will execute on an Android device.
*
* @see <a href="http://d.android.com/tools/testing">Testing documentation</a>
*/
@RunWith(AndroidJUnit4.class)
public class ExampleInstrumentedTest
{
@Test
public void useAppContext()
{
// Context of the app under test.
Context appContext = InstrumentationRegistry.getTargetContext();

assertEquals("com.tappydefender", appContext.getPackageName());
}
}
27 changes: 27 additions & 0 deletions app/src/main/AndroidManifest.xml
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<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.tappydefender">

<application
android:allowBackup="true"
android:icon="@mipmap/ic_launcher"
android:label="@string/app_name"
android:roundIcon="@mipmap/ic_launcher_round"
android:supportsRtl="true"
android:theme="@style/AppTheme">
<activity android:name=".GameActivity"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:screenOrientation="landscape">
</activity>
<activity android:name=".MainActivity"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:screenOrientation="landscape">
<intent-filter>
<action android:name="android.intent.action.MAIN" />

<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>

</manifest>
87 changes: 87 additions & 0 deletions app/src/main/java/com/tappydefender/EnemyShip.java
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package com.tappydefender;

import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Rect;

import java.util.Random;

public class EnemyShip
{
private Bitmap bitmap;
private int x, y;
private int speed = 1;

private int maxX;
private int minX;

private int maxY;
private int minY;

private Rect hitBox;

public EnemyShip(Context context, int screenX, int screenY)
{
bitmap = BitmapFactory.decodeResource(context.getResources(), R.drawable.enemy);

maxX = screenX;
minX = 0;

maxY = screenY;
minY = 0;

Random generator = new Random();
speed = generator.nextInt(6)+10;
x = screenX;
y = generator.nextInt(maxY) - bitmap.getHeight();
if(y < minY)
y = minY;
hitBox = new Rect(x, y, x+bitmap.getWidth(), y+bitmap.getHeight());
}

public void update(int playerSpeed)
{
x -= playerSpeed;
x -= speed;

if(x < minX-bitmap.getWidth())
{
Random generator = new Random();
speed = generator.nextInt(10)+10;
x = maxX;
y = generator.nextInt(maxY) - bitmap.getHeight();
if(y < minY)
y = minY;
}

hitBox.left = x;
hitBox.top = y;
hitBox.right = x + bitmap.getWidth();
hitBox.bottom = y + bitmap.getHeight();
}

public Rect getHitbox()
{
return hitBox;
}

public Bitmap getBitmap()
{
return bitmap;
}

public int getX()
{
return x;
}
public void setX(int x)
{
this.x = x;
}

public int getY()
{
return y;
}
}
36 changes: 36 additions & 0 deletions app/src/main/java/com/tappydefender/GameActivity.java
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package com.tappydefender;

import android.app.Activity;
import android.graphics.Point;
import android.os.Bundle;
import android.view.Display;

public class GameActivity extends Activity
{
private TDView gameView;

@Override
protected void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
Display display = getWindowManager().getDefaultDisplay();
Point size = new Point();
display.getSize(size);
gameView = new TDView(this, size.x, size.y);
setContentView(gameView);
}

@Override
protected void onPause()
{
super.onPause();
gameView.pause();
}

@Override
protected void onResume()
{
super.onResume();
gameView.resume();
}
}
27 changes: 27 additions & 0 deletions app/src/main/java/com/tappydefender/MainActivity.java
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package com.tappydefender;

import android.app.Activity;
import android.content.Intent;
import android.os.Bundle;
import android.view.View;
import android.widget.Button;

public class MainActivity extends Activity implements View.OnClickListener
{
@Override
protected void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
Button playBtn = findViewById(R.id.playBtn);
playBtn.setOnClickListener(this);
}

@Override
public void onClick(View v)
{
Intent i = new Intent(this, GameActivity.class);
startActivity(i);
finish();
}
}
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