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get rid of hard-coded paths with <filesystem> (#360)
* put common #includes for PCH in a single file * build check_valid_six * use EXIT_* rather than 0/1 * getting rid of std::auto_ptr<> because it's gone in C++17 * build all projects with C++17 * use <filesystem> to remove hard-coded paths * in Visual Studio, run check_valid_six with a pre-defined path * tweak plugin dir
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J. Daniel Smith
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Oct 17, 2020
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Original file line number | Diff line number | Diff line change |
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#pragma once | ||
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#pragma warning(push) | ||
#pragma warning(disable: 5220) // '...': a non - static data member with a volatile qualified type no longer implies | ||
#pragma warning(disable: 5204) // 'Concurrency::details::_DefaultPPLTaskScheduler': class has virtual functions, but its trivial destructor is not virtual; instances of objects derived from this class may not be destructed correctly | ||
#include <assert.h> | ||
#include <stdlib.h> | ||
#define _USE_MATH_DEFINES | ||
#include <math.h> | ||
#include <stdarg.h> | ||
#include <ctype.h> | ||
#include <time.h> | ||
#include <stdint.h> | ||
#include <stddef.h> | ||
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#include <string> | ||
#include <numeric> | ||
#include <limits> | ||
#include <memory> | ||
#include <algorithm> | ||
#include <sstream> | ||
#include <ostream> | ||
#include <iostream> | ||
#include <ios> | ||
#include <iomanip> | ||
#include <vector> | ||
#include <map> | ||
#include <utility> | ||
#include <functional> | ||
#include <mutex> | ||
#include <atomic> | ||
#include <future> | ||
#include <complex> | ||
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#include <windows.h> | ||
#undef min | ||
#undef max | ||
#pragma warning(pop) |
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