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Releases: newk5/vcmp-nodejs-plugin

v1.1.0

01 Jun 01:28
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  • Implemented player update events
  • Fixed race condition causing server thread deadlock, which caused the main thread to freeze, making it impossible for players to join the server
  • Better memory usage, forced GC in high frequency events
  • Added server.gc() which forces Node.js GC

v1.0.4

26 May 11:08
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  • Fixed wrong path detection linux

v1.0.3

25 May 03:52
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  • Fixed players not being to join the server when client side scripts were edited

v1.0.2

24 May 02:32
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  • Fixed Player and Vehicle functions that return VCMP entities causing an exception
  • Added warning on server start to notify of outdated version

v1.0.1

22 May 00:36
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  • Fixed .data property not being attached to VCMP entities returned by server functions

v1.0.0

17 May 01:51
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  • Fixed same directory relative require() not working

This is a breaking change, if you have any require's working like:

require("./src/pathToFolderOrJSFile")

You need to change it to:

require("./pathToFolderOrJSFile")

v0.1.2

16 May 22:20
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  • Fixed player.setColour(integerHexValue)
  • Made sure the event loop thread has started before the server boots

v0.1.1

16 May 15:26
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  • Fixed checkpoint/player.getColour("RGB")

v.0.1.0

16 May 03:34
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  • Added support for attaching custom data to VCMP entities through the .data object
  • Added getColour('RGB') and made .setColour() accept both hexdecimal color integers and RGB objects

v0.0.11

12 May 23:56
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  • Fixed server.setOption, player.setOption and vehicle.setOption