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您好 向您請教 #1
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你好Sam
你的问题我也遇到但没有解决。superpowered的方案被放弃了。
现在我在iOS上用“amazing audio engine”实现了混音。android这边已经交给别的团队了。
帮不到你,抱歉啊。
2017年3月23日(木) 23:37 Sam <[email protected]>:
您好 我目前也正在接觸Superpowered sdk 也是用在混音的部分
目前遇到一些奇怪的問題 同樣的程式碼在不同手機 有的手機會有破音的現象
例如在Nexus 6P 可以正常運作 但是在OPPO R9s plus 卻會有破音現象
但是如果OPPO R9s plus 插入耳機後 卻又不會破音現象...
Superpowered version 1.0.3
samplerate : 48000 , buffersize : 192
SuperpoweredAndroidAudioIO(samplerate, buffersize, true , true,
audioProcessing, this, SL_ANDROID_STREAM_MEDIA, -1, buffersize * 2);
static bool audioProcessing(void *clientdata, short int *audioIO, int
numberOfSamples, int samplerate) {
return ((PodbeanRecorder *)clientdata)->process(audioIO, numberOfSamples);
}
目前覺得可能是麥克風的問題(每支手機麥克風數量不同)導致收音時 buffersize不足 破音
當插入耳機 輸入源只有一個麥克風 所以不會破音
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Regards,
Jacky
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Hello Jacky 謝謝您的回答 |
Jacky 您有推薦的android 混音的library嗎? |
没有,Android音频方面真没关注过。不过原生上一定会有很多不错的库可以用的吧。Goooood luck! |
OK😀
2017-03-26 20:19 GMT+08:00 Jack <[email protected]>:
… 没有,Android音频方面真没关注过。不过原生上一定会有很多不错的库可以用的吧。Goooood luck!
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您好 我目前也正在接觸Superpowered sdk 也是用在混音的部分
目前遇到一些奇怪的問題 同樣的程式碼在不同手機 有的手機會有破音的現象
例如在Nexus 6P 可以正常運作 但是在OPPO R9s plus 卻會有破音現象
但是如果OPPO R9s plus 插入耳機後 卻又不會破音現象...
Superpowered version 1.0.3
samplerate : 48000 , buffersize : 192
SuperpoweredAndroidAudioIO(samplerate, buffersize, true , true, audioProcessing, this, SL_ANDROID_STREAM_MEDIA, -1, buffersize * 2);
static bool audioProcessing(void *clientdata, short int *audioIO, int numberOfSamples, int samplerate) {
return ((PodbeanRecorder *)clientdata)->process(audioIO, numberOfSamples);
}
目前覺得可能是麥克風的問題(每支手機麥克風數量不同)導致收音時 buffersize不足 破音
當插入耳機 輸入源只有一個麥克風 所以不會破音
ps : 可以提供您的apk 讓我測試看看嗎?
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