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Revert extra boxart path
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It will confuse users too much.
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networkfusion committed Aug 6, 2024
1 parent 8a0ef5f commit 42734fe
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12 changes: 6 additions & 6 deletions README.md
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Expand Up @@ -50,11 +50,11 @@ An open source menu for N64 flashcarts.
These features are subject to change:

### ROM Boxart
To use N64 Game boxart, place PNG files within the `sd:/menu/boxart/n64/` folder.
To use N64 Game boxart, place PNG files within the `sd:/menu/boxart/` folder.

To ensure correct boxart images, these can be loaded by directories for each character of the full 4 character Game Code.
i.e. for GoldenEye NTSC USA (NGEE), this would be `sd:/menu/boxart/n64/N/G/E/E/front.png`.
i.e. for GoldenEye PAL (NGEP), this would be `sd:/menu/boxart/n64/N/G/E/P/front.png`.
i.e. for GoldenEye NTSC USA (NGEE), this would be `sd:/menu/boxart/N/G/E/E/front.png`.
i.e. for GoldenEye PAL (NGEP), this would be `sd:/menu/boxart/N/G/E/P/front.png`.

They must use the following dimensions:
* Standard covers: 158x112
Expand All @@ -69,9 +69,9 @@ If you cannot yet satisfy the correct boxart layout, The menu still has **deprec

Each file must be named according to the 2,3 or 4 letter Game ID (matched in this order).
i.e.
* for GoldenEye 4 letters, this would be `sd:/menu/boxart/n64/NGEE.png` and/or `sd:/menu/boxart/n64/NGEP.png`.
* for GoldenEye 3 letters, this would be `sd:/menu/boxart/n64/NGE.png`.
* for GoldenEye 2 letters, this would be `sd:/menu/boxart/n64/GE.png`.
* for GoldenEye 4 letters, this would be `sd:/menu/boxart/NGEE.png` and/or `sd:/menu/boxart/NGEP.png`.
* for GoldenEye 3 letters, this would be `sd:/menu/boxart/NGE.png`.
* for GoldenEye 2 letters, this would be `sd:/menu/boxart/GE.png`.


You can try these boxart packs:
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2 changes: 1 addition & 1 deletion src/menu/components/boxart.c
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Expand Up @@ -7,7 +7,7 @@
#include "utils/fs.h"


#define BOXART_DIRECTORY "menu/boxart/n64" // TODO: handle emulator ROMs
#define BOXART_DIRECTORY "menu/boxart"


static void png_decoder_callback (png_err_t err, surface_t *decoded_image, void *callback_data) {
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