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This bug was brought about after testing sorting but wasn't necessarily caused by sorting. Basically the bug was not being able to reliably redraw the z-index order when changing scale, changing basemaps, and changing visibility. This commit is a first pass at fixing that. It currently seems to function as expected.
The big thing I was missing was in how
map.moveLayer(layerId, beforeId)
was behaving. I was moving the least visible layers first "before" more visible layers. However, those more "visible" layers could be anywhere in the layering order, causing unexpected behavior. Thus, moving / setting the most visible layers first provided a stable way to get expected layering order.