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Full HTML5 support
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Separate code editor window
- Smart syntax hilighting tailored for MOO
- Captures code listings when lines begin with the "FugueEdit > " prefix
- Numbers lines from line 1 for each verb in the editor
- Control-S submits the code back to the server
- Control-Shift-S submits only the hilighted code to the server
- Supports loading and saving files to disk
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Accepts and dynamically updates stylesheets from the game server
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Customizable local stylesheet to adjust the appearance and layout of the client
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Protects against script execution by unapproved scripts, only allowing server-provided scripts to run
To build npm (nodeJS) is required
npm install
npm run start
A few unique features to the client:
The server can send the following commands
!@style:url:http://localhost/stylesheet.less
The client will fetch the URL and apply it as a stylesheet
!@Window:<title>:<command>:<string>
The client will spawn a new window with the string as content The options are append, prepend, replace, clear and style. Style takes a URL and will apply a LESS formatted stylesheet The others require HTML tags to display on the window.
The client will attempt to notify the server of it's sessionkey on connect by issuing the @clientkey <token>
command.
If the server wishes to send custom <script> tags it must include the token as the key attribute.
eg.
<script key="token">...</script>