v1.8.5
Changelog
- Add ability to edit model size and light in PS version (#118)
- Add new unofficial opcode (#79)
- Add options to set {CHOICE} and tabulation width in text preview (#56)
- Add left padding editor in window.bin editor (#91)
- Add a tip about a division or modulo by 0
- Change file extension of an export of uncompressed map to ".dec"
- Change max editable exec priority to 6 instead of 7, and add a note what it means (#63)
- Prevent edition of letter width and letter left padding if not available for the current letter in window.bin editor
- Remove strict LZS format checking option
- Fix replace all texts feature, and add a message about how many texts were replaced (#114)
- Fix compression error on import (#117)
- Fix window.bin texture transparency
- Fix window.bin compression format to be closer to the original compression (#112)
- Fix multiple inconsistencies in field map format (#116)
- Fix potential crash on creating or saving a field map
- Fix Save As feature for files outside an archive (like a DAT file opened alone for example)
- Trying to minimize bad texture loading on opening a DAT file alone with a BSX file
- Fix potential memory leak on field model loading for PS version
- Fix search for bit test operations (#75)
- Fix potential memory leak/crashes on copying Group Scripts
- Fix typo "Modulas" instead of "Modulo"