Renderer: Introduce colorBufferType
.
#30425
Merged
+41
−8
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Related issue: #30387, #30392
Description
This PR introduces a new renderer parameter that allows to define the type of color buffers. By default,
THREE.HalfFloatType
is used which results in 64bit color buffers. To improve performance in use cases with limited memory or bandwidth,THREE.UnsignedByteType
might be used which results in 32bit color buffers.This change feels indeed better than #30392 which relied on a questionable automatism. The new parameter makes the configuration more explicit.