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WebGLRenderer: Remove WebGL 1 support. #27836
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📦 Bundle sizeFull ESM build, minified and gzipped.
🌳 Bundle size after tree-shakingMinimal build including a renderer, camera, empty scene, and dependencies.
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Mugen87
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Quite the milestone! Congrats! Now when we can start plotting the removal of WebGL 2 in favor of WebGPU? 😆 |
Let's regroup in 2034 😅 |
This was referenced Mar 1, 2024
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Just in case, if someone still needs WebGL 1.0, Verge3D will continue supporting the old standard for some time. Too many older iPhones are still around. |
This was referenced Mar 2, 2024
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This was referenced Mar 19, 2024
This was referenced Mar 22, 2024
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Related issue: -
Description
We have deprecated WebGL 1 support in
r153
which is almost a year ago. This PR eventually removes it fromWebGLRenderer
.