BufferAttribute: Deprecate .dynamic, introduce .usage. #17445
Merged
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Fixed #14730
I've managed it to make the change backwards-compatible. So
BufferAttribute.dynamic
andBufferAttribute.setDynamic()
can still be used but with warnings. Same forInterleavedBuffer
's interface.The new
usage
property directly maps to the same-named parameter of WebGLRenderingContext.bufferData(). So this property is now only intended to define the usage pattern of the buffer data for optimization purposes.WebGLAttributes.updateBuffer()
only usesbufferSubData()
now. Keep in mind that the initial buffer upload is done withbufferData()
as before.