FBXLoader: Simplify skeleton parsing and improve naming #12829
Merged
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Rename Deformer -> skeleton and subDeformer -> bone and simplify the parsing / building of skeletons.
There's still quite a few bugs in the parsing of skeletons, but they should be easier to track down after this.
EDIT: I've added a couple of fixes here too, one where "sub" bones were not having names / ids set and another where the transform of the bone was not being set when there was no associated
poseNode
.These fix issues with quite a few problem models I've been testing and resolves #12814