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FBXLoader: Simplify skeleton parsing and improve naming #12829

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merged 3 commits into from
Dec 12, 2017

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@looeee looeee commented Dec 7, 2017

Rename Deformer -> skeleton and subDeformer -> bone and simplify the parsing / building of skeletons.

There's still quite a few bugs in the parsing of skeletons, but they should be easier to track down after this.

EDIT: I've added a couple of fixes here too, one where "sub" bones were not having names / ids set and another where the transform of the bone was not being set when there was no associated poseNode.

These fix issues with quite a few problem models I've been testing and resolves #12814

@looeee looeee mentioned this pull request Dec 8, 2017
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@mrdoob mrdoob merged commit c4e0867 into mrdoob:dev Dec 12, 2017
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mrdoob commented Dec 12, 2017

Thanks!

@looeee looeee deleted the FBXLoader_skeleton branch January 27, 2022 10:21
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FBX Loader : Biped animation
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