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Converts float to double #2343
Converts float to double #2343
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Few changes are required for this PR, currently making those. |
Changes done. I am not very clear as to what this PR was originally supposed to accomplish, but this fix builds! |
Codecov ReportPatch coverage:
Additional details and impacted files@@ Coverage Diff @@
## main #2343 +/- ##
==========================================
+ Coverage 50.72% 50.74% +0.03%
==========================================
Files 386 386
Lines 31970 31970
==========================================
+ Hits 16213 16220 +7
+ Misses 15757 15750 -7
☔ View full report in Codecov by Sentry. |
There are some clang-tidy complaints, could you fix those ? |
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Yep, done. Just needed to change a couple of variable names in GLRenderer. |
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One minor thing to change. Otherwise, I think this is good to go. Thanks for picking it up!
moveit_core/collision_detection/src/collision_octomap_filter.cpp
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Limited the scope of variables in moveit_core/collision_detection
Co-authored-by: AndyZe <[email protected]>
Co-authored-by: AndyZe <[email protected]>
Co-authored-by: AndyZe <[email protected]>
…rtual function and needs to be overriden
*Changed reinterpret_cast to double* from float*
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* Limiting the scope of variables moveit#874 Limited the scope of variables in moveit_core/collision_detection * Update moveit_core/collision_detection/src/collision_octomap_filter.cpp Co-authored-by: AndyZe <[email protected]> * Update moveit_core/collision_detection/src/collision_octomap_filter.cpp Co-authored-by: AndyZe <[email protected]> * Update moveit_core/collision_detection/src/collision_octomap_filter.cpp Co-authored-by: AndyZe <[email protected]> * convert float to double * change double to float * Feedback fixes * Introduced variables removed from previous merge commit * Updated GL_Renderer function definitions with double instead of float * Changed update() function arguments to float since it is a derived virtual function and needs to be overriden * Fixed all override errors in visualization * *Fixed override errors in perception *Changed reinterpret_cast to double* from float* * change variable types to fit function definition * Fixed clang-tidy warnings * Fixed scope of reusable variables --------- Co-authored-by: Salah Soliman <[email protected]> Co-authored-by: AndyZe <[email protected]> Co-authored-by: Henning Kayser <[email protected]>
Description
Fixed merge conflicts by keeping the previous PR changes where float was converted to double, and accepted current changes for the rest.
Fixes #2322
Checklist